Kingdom of Meridies: Difference between revisions

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*[[Shire of Vulpine Reach]] (Chattanooga, TN)
*[[Shire of Vulpine Reach]] (Chattanooga, TN)


===Pricipality of Gleann Abhann===
===Principality of Gleann Abhann===
*[[Shire of Beinntheine]] (Russellville, AR)
*[[Shire of Beinntheine]] (Russellville, AR)
*Incipient Shire of [[Duin nan Aibhne Dheirg]] (Texarkana, AR)
*Incipient Shire of [[Duin nan Aibhne Dheirg]] (Texarkana, AR)

Revision as of 16:15, 15 June 2005

Founded in January, A.S. XII, the Kingdom of Meridies is the fifth oldest Kingdom in the Known World. Geographically it consists of Alabama, Mississippi, Louisiana, most of Arkansas, Tennessee, almost all of Georgia, a bit of the panhandle of Florida, and small portions of both Kentucky and Virginia. Given its location, it should be no surprise that the name Meridies means "The South".

Meridies contains the Principality of Gleann Abhann.

Heraldry

The device of the Kingdom of Meridies is Argent, on a pale sable a crown of three points, above each point a mullet argent, overall a laurel wreath counterchanged.

Members of the populace or groups within the Kingdom who have provided great service, may receive an Augmentation of Arms. The augmentation takes the form of three mullets argent, one and two, and may be placed upon the arms of the recipient where appropriate.

Groups

Eastern Region

Principality of Gleann Abhann

External Link


SCA Kingdoms

West | East | Middle | Atenveldt | Meridies | Caid | Ansteorra | Atlantia | An Tir | Calontir | Trimaris | Outlands | Drachenwald | Artemisia | Æthelmearc | Ealdormere | Lochac | Northshield | Gleann Abhann | Avacal