Charge: Difference between revisions
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==Charge ([[Heraldry]])== |
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In [[Heraldry]] a '''charge''' is an animal or mythical figure that is used as part of a [[device]]. |
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A '''charge''' is anything that appears on the [[field]] of a [[device]]. |
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[[Period]] examples include myriad forms of [[cross]]es, [[animal]]s ([[leopard]]s, [[lion]]s, [[cattle]]), [[plant]]s and plant parts ([[rose]]s, [[thistle]]s etc), celestial objects ([[comet]]s, [[star]]s, [[sun]]s, [[moon]]s), [[weapon]]s ([[Sword]]s, [[spear]]s etc), tools (fleams, [[hammer]]s etc) or pieces of anatomy ([[head]]s, [[eye]]s, [[limb]]s, [[moustache]]s). Charges also include [[ordinary|ordinaries]]. |
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Popular charges include: |
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* [[Dragon]]s |
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*[[Heraldic beast]]s |
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*[[Plants as heraldic charges|Plants]] |
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* [[Lion]]s |
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*[[Body parts as heraldic charges|Body parts]] |
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*[[Weapons as heraldic charges|Weapons]] |
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*[[Buildings as heraldic charges|Buildings]] |
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*[[General objects as heraldic charges|General objects]] |
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*[[Geometric shapes as heraldic charges|Geometric shapes]] |
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*[[Cross]]es |
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*[[ordinary|Ordinaries]] |
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Charges should be distinguished from [[line divisions]] and the [[field]]. |
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[[category:device heraldry]] |
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==Charge ([[Fighting]])== |
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To charge is to advance against the enemy, typically at a run. |
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It is not to be confused with the command to [[retreat]]. |
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[[category:combat]] |
Latest revision as of 05:48, 26 October 2005
Charge (Heraldry)
A charge is anything that appears on the field of a device.
Period examples include myriad forms of crosses, animals (leopards, lions, cattle), plants and plant parts (roses, thistles etc), celestial objects (comets, stars, suns, moons), weapons (Swords, spears etc), tools (fleams, hammers etc) or pieces of anatomy (heads, eyes, limbs, moustaches). Charges also include ordinaries.
- Heraldic beasts
- Plants
- Body parts
- Weapons
- Buildings
- General objects
- Geometric shapes
- Crosses
- Ordinaries
Charges should be distinguished from line divisions and the field.
Charge (Fighting)
To charge is to advance against the enemy, typically at a run.
It is not to be confused with the command to retreat.