Animal
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Animals crop up in many areas of the SCA:
- Feasts: All manner of animals, from birds and beasts, to rodents and fish, can be marinated, boiled, stewed, roasted, baked, fried, stuffed, preserved and eaten!
- A&S:
- rearing of animals: falconry
- animal products:
- skin (Leatherwork)
- fur - to line or decorate clothing
- wool spinning and weaving
- felt - made by compressing wool or fur
- flesh cooking (subtleties, or as mentioned above under 'feasts')
- feathers millinery (feathers, felt or leather can be used)
- horn - used to make a variety of objects including tablet weaving cards
- ivory - a denser type of horn from elephant, hippopotamus or walrus, prized to make carved objects eg cosmetic cases, chess pieces, statues,
- bones - make a variety of objects including spoons, needles, statuettes and games and toys (e.g. knucklebones, children's teething rings) also food setting agents e.g. gelatine (is this medieval? I'm sure marrow was)
- fertilizer
- misc - dyes (various bits from animals were used in pigments/paints and dyestuffs) e.g. tyrian purple from molluscs, perfumes (musk from deer)
- depictions of animals: embroidery (animals are depicted), weaving
- Combat: Some parts of the SCA permit equestrian events. Various animals are used in war scenarios (not real ones, of course!), such as goat/sheep stealing or hunting of the deer. Stuffed sheep also make excellent combat archery targets.