Tincture: Difference between revisions
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'''Tincture''' is the word [[Herald]]s use for colour. There are three kinds of tincture: colours, [[metal]]s and [[fur]]s. With one exception, everything on a heraldic [[device]] must be in these tinctures. |
'''Tincture''' is the word [[Herald]]s use for colour. There are three kinds of tincture: [[colours]], [[metal]]s and [[fur]]s. With one exception, everything on a heraldic [[device]] must be in these tinctures. Colours are sometimes [[blazon]]ed as being [[counterchanged]] within the device. |
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== Colours == |
== Colours == |
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* [[Purpure]] ([[purple]]) |
* [[Purpure]] ([[purple]]) |
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Less commonly used in heraldry are the three [[stains]] |
Less commonly used in heraldry are the three [[stains]]: |
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*[[Tenné]] (orange) |
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*[[Sanguine]] (deep blood red) |
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*[[Murrey]] (mulberry) |
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These are not recognised in [[SCA]] heraldry. |
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== Metals == |
== Metals == |
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== Proper == |
== Proper == |
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The one exception to these tinctures is called '[[proper]]'. If an creature has a normal, unarguable colouration, then it may be described as proper. For example, a |
The one exception to these tinctures is called '[[proper]]'. If an creature has a normal, unarguable colouration, then it may be described as proper. For example, a tree proper would have a brown trunk and green leaves, or a man proper would be pale pink (in [[Europe]] at least). This has some implications for matters of [[contrast]]. If there is no normal colour for a creature - lions, for example, can be anything from white through yellow to black - or if it's a [[heraldic beast|mythical beast]], then it doesn't have a proper colour, so this exception doesn't apply. |
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== Tinctures Chart == |
== Tinctures Chart == |
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The following table shows the tinctures and their black and white equivalents. |
The following table shows the tinctures and their black and white equivalents. |
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{| border=1 align="center" |
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<!-- |+ TABLE CAPTION --> |
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<tr> |
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! Silver |
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<td width="14%"><div align="center"><strong>Silver</strong></div></td> |
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! Gold |
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<td width="14%"><div align="center"><strong>Gold</strong></div></td> |
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! Red |
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<td width="14%"><div align="center"><strong>Red</strong></div></td> |
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! Blue |
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<td width="14%"><div align="center"><strong>Blue</strong></div></td> |
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! Green |
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<td width="14%"><div align="center"><strong>Green</strong></div></td> |
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! Purple |
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<td width="9%"><div align="center"><strong>Purple</strong></div></td> |
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! Black |
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<td width="21%"><div align="center"><strong>Black</strong></div></td> |
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|- |
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</tr> |
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| align="center" | [[Argent]] |
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<tr bgcolor="#FFFFFF"> |
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| align="center" | [[Or]] |
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<td height="30"> <div align="center">[[Argent]]</div></td> |
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| align="center" | [[Gules]] |
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| align="center" | [[Azure]] |
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| align="center" | [[Vert]] |
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| align="center" | [[Purpure]] |
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| align="center" | [[Sable]] |
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|- |
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<td><div align="center">[[Sable]]</div></td> |
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| bgcolor="#ffffff" height="83" | |
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</tr> |
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⚫ | |||
<tr> |
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| bgcolor="#ec2504" | |
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| bgcolor="#000090" | |
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| bgcolor="#008000" | |
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| bgcolor="#890089" | |
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| bgcolor="#000000" | |
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|- |
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⚫ | |||
⚫ | |||
<td bgcolor="#000000"> </td> |
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⚫ | |||
</tr> |
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| [[image:gules_bw.gif]] |
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<tr> |
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| [[image:azure_bw.gif]] |
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| [[image:vert_bw.gif]] |
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| [[image:purpure_bw.gif]] |
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| [[image:sable_bw.gif]] |
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⚫ | |||
<td>[[image:purpure_bw.gif]]</td> |
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⚫ | |||
</tr> |
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<!-- I've commented out but not removed the last two rows. They didn't seem relevant. |
<!-- I've commented out but not removed the last two rows. They didn't seem relevant. |
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|- |
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| align="center" | #ffffff |
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<tr> |
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| align="center" | #ffff00 |
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<td height="48"> <div align="center">#FFFFFF</div></td> |
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| align="center" | #ec2504 |
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| align="center" | #000090 |
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| align="center" | #008000 |
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| align="center" | #890089 |
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| align="center" | #000000 |
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|- |
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<td><div align="center">#000000</div></td> |
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⚫ | |||
</tr> |
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| R: 255<br/> G: 255<br/> B: 0 |
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<tr> |
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| R: 236<br/> G: 37<br/> B: 4 |
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<td height="48"> |
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| R: 0<br/> G: 0<br/> B: 144 |
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| R: 0<br/> G: 128<br/> B: 0 |
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| R: 137<br/> G: 0<br/> B: 137 |
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| R: 2<br/> G: 2<br/> B: 2 --> |
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|} |
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<td> |
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R: 255<br> |
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⚫ | |||
B: 0</td> |
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<td> |
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R: 236<br> |
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G: 37<br> |
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B: 4</p> |
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</td> |
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<td> |
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R: 0<br> |
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G: 0<br> |
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B: 144</td> |
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<td> |
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R: 0<br> |
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G: 128<br> |
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B: 0</td> |
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<td> |
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R: 137<br> |
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G: 0<br> |
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B: 137</td> |
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<td> |
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R: 2<br> |
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G: 2<br> |
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B: 2</p> |
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</td> |
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</tr>--> |
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</table> |
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[[Category:Heraldry]][[Category:Device heraldry]] |
[[Category:Heraldry]][[Category:Device heraldry]] |
Latest revision as of 13:33, 2 May 2009
Tincture is the word Heralds use for colour. There are three kinds of tincture: colours, metals and furs. With one exception, everything on a heraldic device must be in these tinctures. Colours are sometimes blazoned as being counterchanged within the device.
Colours
The five colours, in approximate order from most to least common, are:
Less commonly used in heraldry are the three stains:
These are not recognised in SCA heraldry.
Metals
The two metals are:
Furs
The furs are many, but the most common ones are:
- Ermine (black ermine spots on a white field)
- Counter-ermine (white ermine spots on black)
- Erminois (black ermine spots on yellow)
- Pean (yellow ermine spots on black)
- Vair (a regular pattern of blue and white)
(Note that counter-ermine is called ermines in the literature, but we use the longer name to help stave off typos.)
Proper
The one exception to these tinctures is called 'proper'. If an creature has a normal, unarguable colouration, then it may be described as proper. For example, a tree proper would have a brown trunk and green leaves, or a man proper would be pale pink (in Europe at least). This has some implications for matters of contrast. If there is no normal colour for a creature - lions, for example, can be anything from white through yellow to black - or if it's a mythical beast, then it doesn't have a proper colour, so this exception doesn't apply.
Tinctures Chart
The following table shows the tinctures and their black and white equivalents.
Silver | Gold | Red | Blue | Green | Purple | Black |
---|---|---|---|---|---|---|
Argent | Or | Gules | Azure | Vert | Purpure | Sable |