Melee: Difference between revisions

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'''Melee''' is a type of [[combat]], where there are usually several people to a side, each side has their own objective, usually to beat the opposing side.
'''Melee''' is a type of [[combat]], where there are a number of people to a side engaged in hand to hand combat.


In [[tournament|tournaments]] a melee is a team [[combat]], and each side has their own objective, usually to completely [[kill|eliminate]] the opposing side(s).

== Melees in the SCA ==
In this form of combat it is normal that a person may not kill from behind. However they may inform a person that they have been engaged from behind and that [[combatant]] should turn to meet that challenge. Melees generally do not allow the use of [[missile weapons]], though there are some cases such as [[village football]] where this is allowed. Special scenarios are occasionally used, like [[ransom melee]]s.
In this form of combat it is normal that a person may not kill from behind. However they may inform a person that they have been engaged from behind and that [[combatant]] should turn to meet that challenge. Melees generally do not allow the use of [[missile weapons]], though there are some cases such as [[village football]] where this is allowed. Special scenarios are occasionally used, like [[ransom melee]]s.



Revision as of 06:05, 25 October 2005

Melee is a type of combat, where there are a number of people to a side engaged in hand to hand combat.

In tournaments a melee is a team combat, and each side has their own objective, usually to completely eliminate the opposing side(s).

Melees in the SCA

In this form of combat it is normal that a person may not kill from behind. However they may inform a person that they have been engaged from behind and that combatant should turn to meet that challenge. Melees generally do not allow the use of missile weapons, though there are some cases such as village football where this is allowed. Special scenarios are occasionally used, like ransom melees.

Melees can be fought either in the heavy or rapier lists. Wars are fought under different rules to melees so as to allow more weapons and greater scenarios.