Striking distance: Difference between revisions

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Novice [[fighter|fighters]] should be aware that [[polearm|polearms]] greatly increase an opponent's striking distance and can catch you by surprise. One [[tactics|tactic]] for elminating this advantage is the [[maneuver|Pulse]], which allows fighters to quickly cross the danger zone and [[melee|come to grips]] with the enemy.
Novice [[fighter|fighters]] should be aware that [[polearm|polearms]] greatly increase an opponent's striking distance and can catch you by surprise. One [[tactics|tactic]] for elminating this advantage is the [[maneuver|Pulse]], which allows fighters to quickly cross the danger zone and [[melee|come to grips]] with the enemy.

[[category:combat]]

Latest revision as of 04:45, 26 October 2005

Striking Distance in SCA combat is typically about 4-6 feet from the enemy. This is the length of the enemy's arm plus the length of his weapon.

Novice fighters should be aware that polearms greatly increase an opponent's striking distance and can catch you by surprise. One tactic for elminating this advantage is the Pulse, which allows fighters to quickly cross the danger zone and come to grips with the enemy.