Round robin tournament: Difference between revisions

From Cunnan
Jump to navigationJump to search
No edit summary
 
(link to Cian's doc, expand description)
Line 1: Line 1:
The '''Round-robin''' is a style of tournament where everyone fights everyone else. This appears superficially fair since everybody gets a chance, even the less experienced.
The '''Round-robin''' is a [[tournament style|style of tournament]] commonly used in the [[SCA]] to allow everyone to [[combat|fight]] everyone else. The victor is the [[fighter]]s with the most victories. Finals should only be required if there is a draw. This format appears superficially fair since everybody gets a chance, even the less experienced.


This major disadvantage is the increasing number of bouts as number of contestants rises (3 for 3 fighters, 6 for 4, 10 for 5, 15 for 6, but then 21 for 7, 28 for 8 and 36 for 9) which can make for ''long'' sessions (with the audience perhaps getting bored, if not the combatants -- how many times can you watch Squire Should-Have-Lost-Weight having his helm smashed in ?). Some fighters may also get tired waiting their turn, especially as time creeps on.
The major disadvantage is the increasing number of bouts as number of contestants rises (3 for 3 fighters, 6 for 4, 10 for 5, 15 for 6, but then 21 for 7, 28 for 8 and 36 for 9) which can make for ''long'' sessions. The audience can get bored, if not the combatants. After all, how many times can you watch [[Squire]] Should-Have-Lost-Weight having his [[helm]] smashed in?. Some fighters may also get tired waiting their turn, especially as time creeps on.


There is also the issue that, in later rounds, cunning tactics come into play, as individual opponents' weaknesses are analysed, and styles and weapons used are varied to take advantage of these.
There is also the issue that, in later rounds, cunning tactics come into play, as individual opponents' weaknesses are analysed, and styles and weapons used are varied to take advantage of these.

Sometimes, due to time restrictions or other reasons, an incomplete round-robin is used. This means that the draw is worked out the same way, but the number of rounds are reduced, so the fighters will not be able to fight every other fighter, just a selection of them. However, each fighter should still compete in the same number of bouts.

See also:
* [http://www.geocities.com/sorontar/roundrobin.doc ''Round Robins on the Run''] by [[User:Cian|Cian]] - how to work out a round robin draw on the spur of the moment (Word doc)

Revision as of 11:46, 20 October 2004

The Round-robin is a style of tournament commonly used in the SCA to allow everyone to fight everyone else. The victor is the fighters with the most victories. Finals should only be required if there is a draw. This format appears superficially fair since everybody gets a chance, even the less experienced.

The major disadvantage is the increasing number of bouts as number of contestants rises (3 for 3 fighters, 6 for 4, 10 for 5, 15 for 6, but then 21 for 7, 28 for 8 and 36 for 9) which can make for long sessions. The audience can get bored, if not the combatants. After all, how many times can you watch Squire Should-Have-Lost-Weight having his helm smashed in?. Some fighters may also get tired waiting their turn, especially as time creeps on.

There is also the issue that, in later rounds, cunning tactics come into play, as individual opponents' weaknesses are analysed, and styles and weapons used are varied to take advantage of these.

Sometimes, due to time restrictions or other reasons, an incomplete round-robin is used. This means that the draw is worked out the same way, but the number of rounds are reduced, so the fighters will not be able to fight every other fighter, just a selection of them. However, each fighter should still compete in the same number of bouts.

See also: