Difference between revisions of "Law"

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Any society is governed by laws that are set down so as to make life as organised and regimental as possible, in order that people can face each day knowing how the rest of the world is going to act... within reason.
 
Any society is governed by laws that are set down so as to make life as organised and regimental as possible, in order that people can face each day knowing how the rest of the world is going to act... within reason.
   
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In medieval [[England]] there were statute law -- the laws laid down by the King and Parliament -- and common law, which was based on [[custom]]. From the time of the Conquest on, the [[King]]'s justices sought out the different local practices regarding law and [[crime]], and, having distilled out those found to be unreasonable or impratical, created a uniform code which could be applied everywhere. To this, then, were added the [[statute]]s as made from time to time, which overrode the common law.
The [[SCA]] has its own laws. These range from laws on [[combat]], to definitions of [[award]]s. There is a hierarchy of SCA laws such that laws on a higher level always supersede any laws established at a lower level. For instance, an [[mundane]] law set outside the Society takes precedance over any SCA-internal law.
 
   
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[[Lawyer]]s practise '''law''', the art of prosecuting and defending claims relating to an area's [[laws]] and offering advice on the said laws. Lawyers have been around for many millenia but in [[period]] they were trained in [[universities]]. Given the plot of [[Shakespeare]]'s [http://mydatapages.com/merchant_of_venice.html "Merchant of Venice"] and the character Portia, [[User:Cian|I]] suspect that it was mainly a male profession.
SCA laws can be changed by different individuals and groups, depending on the laws. Laws are mainly modified by the [[BoD]] and the [[Crown]].
 
   
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Acting contrary to law is a [[crime]].
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==Law in the SCA==
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The [[SCA]] has its own laws. Most are serious regulations for the safe and legal enjoyment of the game, and carry punishments for transgressing them, typically [[banishment]].
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Other SCA laws are more lighthearted, particularly [[Kingdom]] laws; in the [[Kingdom of Ealdormere]] for example, [[coffee]] and [[chocolate]] are [[period by consensus|legally medieval]] by fiat of the Crown.
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These range from laws on [[combat]], to definitions of [[award]]s, to [[banishment]]. There is a hierarchy of SCA laws such that laws on a higher level always supersede any laws established at a lower level. For instance, a [[mundane]] law set outside the Society takes precedence over any SCA-internal law.
  +
 
SCA laws can be changed by different individuals and groups, depending on the law. Laws are mainly modified by the [[BoD]], the [[Crown]] and the Kingdom [[Seneschal]].
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Some [[tradition]]s in the SCA have been maintained for so long that they seem like laws.
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Some SCA laws have been controversial, such as the [[Midrealm]]'s [[Ban on Regions]].
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[[Period]] laws ranged from [[tax]]es to the [[sumptuary laws|colour]]s and [[fabric]]s you could wear.
   
 
=== The precedance of laws for Lochac ===
 
=== The precedance of laws for Lochac ===
(extracted from the Senschal's webpage [http://www.sca.org.au/seneschal/index.php/standard/18 www.sca.org.au/seneschal/index.php])
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(based on the Seneschal's webpage [http://www.sca.org.au/seneschal/index.php/standard/18 www.sca.org.au/seneschal/index.php])
   
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* [[Australia]]n and [[New Zealand]] laws
 
* SA Associations Incorporation Act ([[Australia]]n State law)
 
* SA Associations Incorporation Act ([[Australia]]n State law)
The act under which the SCA is incorporated in Australia.
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* Constitutions of the [[SCAA|SCA (Inc in South Australia)]] and [[SCANZ]]
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* Operating Agreements between the SCA, SCAA, and SCANZ
* Constitution of the SCA
 
 
* [[SCAA]] and [[SCANZ]] Financial Policy
Constutition of the SCA (Inc in SA), the governing body of the SCA in Australia.
 
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* [[Corpora]] of the [[SCA]] (which includes by-laws only valid in the USA)
* SCA - SCAA Operating Agreement
 
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* [[Seneschal]]'s Handbook (Society-wide)
The agreement under which the SCA (Inc in SA) operates as part of the world wide Society for Creative Anachronism.
 
 
* Administrative Handbook of the [[College of Arms]] (Society-wide)
* SCAA Financial Policy
 
 
* Society [[Chirurgeon]]'s Handbook (Society-wide)
The financial policy of the SCA (Inc in SA).
 
 
* Armoured [[Combat]] Handbook (Society-wide)
* Corpora
 
 
* [[Rapier]] Combat Handbook (Society-wide)
The Corpora of the SCA, defining the medieval structure. Note that the By-Laws contained in this same PDF file do not apply outside of the USA.
 
* Seneschals Handbook
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* [[Archery]] Combat Handbook (Society-wide)
 
* [[Equestrian]] Handbook (Society-wide)
The Kingdom Seneschal's Handbook. This and the other society level handbooks of the SCA are incorporated into SCA law, subject to Corpora and the corporate policies.
 
 
* [[Siege Engine]] Rules (Society-wide)
* Administrative Handbook of the College of Arms
 
 
* Laws of the [[Kingdom]] of [[Lochac]]
Society level heraldic policies.
 
 
* The Word of the [[Crown]]
* Society Chirurgeon's Handbook
 
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Society level medical and first aid policies.
 
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A similar structure would exist for [[Drachenwald]] and the [[SKA]].
* Armoured Combat Handbook
 
Society level heavy combat rules, regulations and policies.
 
* Rapier Combat Handbook
 
Society level rapier combat rules, regulations, and policies.
 
* Archery Combat Handbook
 
Society level missile combat rules, regulations, and policies.
 
* Equestrian Handbook
 
Equestrian rules, regulations, and policies.
 
* Siege Engine Rules
 
Society level siege weampons rules, regulations, and policies.
 
* Laws of the Kingdom of Lochac
 
Kingdom Law, as defined in Australia and New Zealand.
 
* The Word of the Crown
 
The Word of the Crown is Law in the Kingdom of Lochac.
 
   
 
[[Guild]]s also have internal laws defined by their [[charter]]. These are below any other laws, as are [[household]] laws.
 
[[Guild]]s also have internal laws defined by their [[charter]]. These are below any other laws, as are [[household]] laws.

Latest revision as of 16:57, 27 August 2008

Any society is governed by laws that are set down so as to make life as organised and regimental as possible, in order that people can face each day knowing how the rest of the world is going to act... within reason.

In medieval England there were statute law -- the laws laid down by the King and Parliament -- and common law, which was based on custom. From the time of the Conquest on, the King's justices sought out the different local practices regarding law and crime, and, having distilled out those found to be unreasonable or impratical, created a uniform code which could be applied everywhere. To this, then, were added the statutes as made from time to time, which overrode the common law.

Lawyers practise law, the art of prosecuting and defending claims relating to an area's laws and offering advice on the said laws. Lawyers have been around for many millenia but in period they were trained in universities. Given the plot of Shakespeare's "Merchant of Venice" and the character Portia, I suspect that it was mainly a male profession.

Acting contrary to law is a crime.

Law in the SCA

The SCA has its own laws. Most are serious regulations for the safe and legal enjoyment of the game, and carry punishments for transgressing them, typically banishment.

Other SCA laws are more lighthearted, particularly Kingdom laws; in the Kingdom of Ealdormere for example, coffee and chocolate are legally medieval by fiat of the Crown.

These range from laws on combat, to definitions of awards, to banishment. There is a hierarchy of SCA laws such that laws on a higher level always supersede any laws established at a lower level. For instance, a mundane law set outside the Society takes precedence over any SCA-internal law.

SCA laws can be changed by different individuals and groups, depending on the law. Laws are mainly modified by the BoD, the Crown and the Kingdom Seneschal.

Some traditions in the SCA have been maintained for so long that they seem like laws.

Some SCA laws have been controversial, such as the Midrealm's Ban on Regions. Period laws ranged from taxes to the colours and fabrics you could wear.

The precedance of laws for Lochac

(based on the Seneschal's webpage www.sca.org.au/seneschal/index.php)

A similar structure would exist for Drachenwald and the SKA.

Guilds also have internal laws defined by their charter. These are below any other laws, as are household laws.