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	<id>https://cunnan.lochac.sca.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Galfrid+atte+grene</id>
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	<updated>2026-06-17T03:23:22Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://cunnan.lochac.sca.org/index.php?title=Galvanized_steel&amp;diff=33629</id>
		<title>Galvanized steel</title>
		<link rel="alternate" type="text/html" href="https://cunnan.lochac.sca.org/index.php?title=Galvanized_steel&amp;diff=33629"/>
		<updated>2007-07-09T20:33:43Z</updated>

		<summary type="html">&lt;p&gt;Galfrid atte grene: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Galvanized steel is [[carbon steel]] with a coating of [[zinc]]. This protective layer prevents rust.&lt;br /&gt;
&lt;br /&gt;
Galvanizing metal was not a [[period]] practice, but in the [[SCA]] the use of galvanized steel is common, not least because it is relatively inexpensive and low-maintenance: for example, the use of galvanized steel fence [[wire]] in the construction of [[maille]].&lt;br /&gt;
&lt;br /&gt;
A word of caution: it is best to cold-work any galvanized metal, because heating galvanized steel causes toxic fumes.&lt;br /&gt;
&lt;br /&gt;
[[category: metalworking]]&lt;/div&gt;</summary>
		<author><name>Galfrid atte grene</name></author>
	</entry>
	<entry>
		<id>https://cunnan.lochac.sca.org/index.php?title=Galvanized_steel&amp;diff=33566</id>
		<title>Galvanized steel</title>
		<link rel="alternate" type="text/html" href="https://cunnan.lochac.sca.org/index.php?title=Galvanized_steel&amp;diff=33566"/>
		<updated>2007-07-09T15:18:49Z</updated>

		<summary type="html">&lt;p&gt;Galfrid atte grene: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Galvanized steel is [[carbon steel]] with a coating of [[zinc]]. This protective layer prevents rust.&lt;/div&gt;</summary>
		<author><name>Galfrid atte grene</name></author>
	</entry>
	<entry>
		<id>https://cunnan.lochac.sca.org/index.php?title=Frank&amp;diff=33214</id>
		<title>Frank</title>
		<link rel="alternate" type="text/html" href="https://cunnan.lochac.sca.org/index.php?title=Frank&amp;diff=33214"/>
		<updated>2007-06-26T14:45:39Z</updated>

		<summary type="html">&lt;p&gt;Galfrid atte grene: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Franks&#039;&#039;&#039; were a tribal group in the [[Roman Empire|Roman]] and post-Roman periods.&lt;br /&gt;
&lt;br /&gt;
They were originally from modern-day [[Germany]] and migrated westward, becoming &#039;&#039;foederati&#039;&#039; within the Roman Empire, and being allowed to settle in an area (sometimes referred to as &#039;&#039;Francia&#039;&#039;) across western Germany and [[France]] (to the latter of which they were to bequeath their name).&lt;br /&gt;
&lt;br /&gt;
Their [[realm]] suffered multiple partition and repartition, as their tradition called for the division of a man&#039;s property among his surviving sons.  This complicates the description of their history; something compounded by the fact that they were in the course of acquiring [[literacy]].  &lt;br /&gt;
&lt;br /&gt;
Their initial recorded [[dynasty]] were the &#039;&#039;[[Merovingian]]s&#039;&#039; (of &amp;quot;Holy Blood&amp;quot; fame), who claimed descent from the [[classical]] Sicambri people through a chieftain called &#039;&#039;Franco&#039;&#039;. They ruled from the [[5th century]] until the [[7th century|7th]], but their chief ministers, the Mayors of the Palace, obtained an hereditary position and then deposed their [[king]], replacing him by themselves, the &#039;&#039;[[Carolingian]]s&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The first Carolingian (the name is taken from [[Charlemagne]]) was &#039;&#039;Pippin the Short&#039;&#039;, who was [[becoming king|elected king]] in 751CE.  On his death in 768, the kingdom was divided between his sons Charles and Carloman but Carloman preferred the [[monk|monastic]] life (which was something of which the Almighty clearly approved -- within 3 years Carloman had been gathered to the Life Eternal) and Charles reunified the realm. From Charles (who was crowned [[Emperor]] by the [[Pope]] in 800, although there is current-day dispute as to whose idea this was) the dynasty ruled until 987, when the [[Capetian]]s took over on the death of Louis, son of Lothair, also known as Louis Do-Nothing, Louis the Sluggard or Louis the Indolent, who left no legitimate issue.&lt;/div&gt;</summary>
		<author><name>Galfrid atte grene</name></author>
	</entry>
	<entry>
		<id>https://cunnan.lochac.sca.org/index.php?title=Gauge&amp;diff=33213</id>
		<title>Gauge</title>
		<link rel="alternate" type="text/html" href="https://cunnan.lochac.sca.org/index.php?title=Gauge&amp;diff=33213"/>
		<updated>2007-06-26T14:42:14Z</updated>

		<summary type="html">&lt;p&gt;Galfrid atte grene: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Gauge is a measurement of thickness. In terms of [[armour]], it can apply to wire or sheet.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Sheet:&#039;&#039;&#039; Higher numbers mean thinner material. [[Armour]] in [[period]] would vary between 22 gauge, up to at least 10 gauge or more, depending on the application. Modern armour is commonly found in 16 gauge for limb defenses, and 14 to 12 for helmets.&lt;br /&gt;
*&#039;&#039;&#039;Wire:&#039;&#039;&#039; Gauge defines the wire diameter. As with sheet steel, a higher number means thinner wire. [[Maille]] [[armourer]]s must commonly deal with gauge. Common gauges are 16 and 18.&lt;br /&gt;
&lt;br /&gt;
It is important to note that material manufacturers allow a degree of variance in their products. Therefore, a sheet of steel listed as, for example, 16 gauge may be slightly thicker or thinner. Determining gauge is commonly done with a [[caliper]].&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
*[http://en.wikipedia.org/wiki/Gauge_%28sheet_metal%29 Table of sheet metal gauges (Wikipedia)]&lt;br /&gt;
*[http://en.wikipedia.org/wiki/American_wire_gauge Table of wire gauges (Wikipedia)]&lt;br /&gt;
&lt;br /&gt;
[[category:armour]]&lt;/div&gt;</summary>
		<author><name>Galfrid atte grene</name></author>
	</entry>
	<entry>
		<id>https://cunnan.lochac.sca.org/index.php?title=Peen&amp;diff=33212</id>
		<title>Peen</title>
		<link rel="alternate" type="text/html" href="https://cunnan.lochac.sca.org/index.php?title=Peen&amp;diff=33212"/>
		<updated>2007-06-26T14:36:25Z</updated>

		<summary type="html">&lt;p&gt;Galfrid atte grene: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Peening&#039;&#039;&#039; is the process of expanding the [[shank]] of a [[rivet]] such that it can no longer slide out of whatever material it is inserted into.&lt;br /&gt;
&lt;br /&gt;
==Process==&lt;br /&gt;
The process involves striking the exposed end of the [[shank]] with a [[hammer]]. Ideally a [[mushroom]]-like shape is formed, rounded in three dimensions.&lt;br /&gt;
&lt;br /&gt;
Sometimes it is desirable to achieve a mere loose connection of two objects. In this case, care must be taken not to strike too hard too much. Other times, a solid, immovable connection is desired, upon which the exposed [[rivet]] [[shank]] may be flattened completely.&lt;br /&gt;
==Links==&lt;br /&gt;
[http://www.forth-armoury.com/research/peen_rivets/how_to_peen_a_rivet.htm How to Peen a Rivet (Forth Armoury)]&lt;/div&gt;</summary>
		<author><name>Galfrid atte grene</name></author>
	</entry>
	<entry>
		<id>https://cunnan.lochac.sca.org/index.php?title=Hinge&amp;diff=33211</id>
		<title>Hinge</title>
		<link rel="alternate" type="text/html" href="https://cunnan.lochac.sca.org/index.php?title=Hinge&amp;diff=33211"/>
		<updated>2007-06-26T14:08:57Z</updated>

		<summary type="html">&lt;p&gt;Galfrid atte grene: /* Armour and Hinges */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Hinges&#039;&#039;&#039; are mechanical devices connecting two objects, allowing rotation.&lt;br /&gt;
&lt;br /&gt;
==Designs==&lt;br /&gt;
===Types===&lt;br /&gt;
A variety of hinge designs exist, with two basic types.&lt;br /&gt;
#&#039;&#039;&#039;Pivot Hinge:&#039;&#039;&#039; A pole is fixed into holes located in the floor and ceiling, with the door attached to the pole and thereby able to rotate. This is the oldest hinge style known.&lt;br /&gt;
#&#039;&#039;&#039;Butt Hinge:&#039;&#039;&#039; Two plates with a number of interlocking loops, through which a pin slides. This style is commonly found on modern doors, as well as in [[period]].&lt;br /&gt;
===Construction===&lt;br /&gt;
Hinges are generally constructed out of [[steel]]. In the simplest form, two plates are given curled edges such as to form a loop, then cut to interlock, with a steel pin inserted through the entirety, lightly [[peen]]ed on both ends.&lt;br /&gt;
&lt;br /&gt;
Alternately, a hinge can be made out of thick [[leather]]. The natural flexibility of the material allows satisfactory movement.&lt;br /&gt;
&lt;br /&gt;
==Historical Review==&lt;br /&gt;
Hinges are one of the earliest known mechanical devices. Archaeology suggests that they were in use by 1600 [[BC|BCE]] on [[wood]]en doors. Though few hinges of [[ancient]] origin exist today, sockets are clearly visible in [[stone]] walls, evident throughout the ancient world.&lt;br /&gt;
&lt;br /&gt;
==[[Armour]] and Hinges==&lt;br /&gt;
Hinges play an important role in [[plate armour]]. They allow panels to rotate, allowing the full piece to fit upon the wearer. They are commonly found on [[vambrace]]s and [[cuisse]]s, as well as on [[helmet]]s (allowing [[face plate]]s or [[cheek piece]]s to flip up). In addition, [[articulation|shell articulation]] is technically employs pivot hinges as well.&lt;br /&gt;
[[category:artefact (medieval)]]&lt;/div&gt;</summary>
		<author><name>Galfrid atte grene</name></author>
	</entry>
	<entry>
		<id>https://cunnan.lochac.sca.org/index.php?title=Articulation&amp;diff=33210</id>
		<title>Articulation</title>
		<link rel="alternate" type="text/html" href="https://cunnan.lochac.sca.org/index.php?title=Articulation&amp;diff=33210"/>
		<updated>2007-06-26T14:07:56Z</updated>

		<summary type="html">&lt;p&gt;Galfrid atte grene: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This discusses articulation as it relates to [[armour]]. Articulation describes the mechanical interaction between plates that compose a piece of armour. Pieces that are attached loosely via rivets, allowing a degree of rotation or movement between plates, is generally the goal of articulation.&lt;br /&gt;
&lt;br /&gt;
Articulation is a critical skill for any [[armourer]].&lt;br /&gt;
&lt;br /&gt;
==Methods==&lt;br /&gt;
A variety of articulation methods exist.&lt;br /&gt;
*&#039;&#039;&#039;Shell Articulation:&#039;&#039;&#039; This is the most common method. It is used to attach [[lame]]s to other pieces. The articulation in arm [[harness]]es and leg [[harness]]es is achieved via shell articulation. In general, two rivets are placed through both pieces, sharing a common axis, thereby allowing both pieces a degree of rotation.&lt;br /&gt;
*&#039;&#039;&#039;[[Leather]] Articulation:&#039;&#039;&#039; Sometimes articulation needs are best served with a flexible connector. [[Leather]] is simply [[rivet]]ed between to pieces, attaching them together, but allowing the leather to bend if necessary.&lt;br /&gt;
*&#039;&#039;&#039;Sliding Articulation:&#039;&#039;&#039; Similar to shell articulation, sliding articulation involves a slot instead of hole for each rivet used. The two attached pieces may then slide as required, compressing or expanding the shape. Sometimes combined with shell articulation.&lt;br /&gt;
&lt;br /&gt;
[[category:armour]]&lt;/div&gt;</summary>
		<author><name>Galfrid atte grene</name></author>
	</entry>
	<entry>
		<id>https://cunnan.lochac.sca.org/index.php?title=Armourer&amp;diff=33209</id>
		<title>Armourer</title>
		<link rel="alternate" type="text/html" href="https://cunnan.lochac.sca.org/index.php?title=Armourer&amp;diff=33209"/>
		<updated>2007-06-26T14:07:02Z</updated>

		<summary type="html">&lt;p&gt;Galfrid atte grene: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Armourer.png|thumb|The Medieval Armourer|300px|right|The Medieval Armourer]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armourer&#039;&#039;&#039; is a profession involved in the construction of [[armour]]. The armourer has skills in [[metalworking]] and [[smithing]].&lt;br /&gt;
&lt;br /&gt;
An armourer may specialize in a certain type of armour, or a particular quality level. For example, an armourer may make only [[maille]], and another may build only [[munition]]s-grade pieces, and yet another craft only full [[harnesses]] for nobility.&lt;br /&gt;
&lt;br /&gt;
The [[medieval]] armourer would likely have been able to live well off his craft. In today&#039;s world, all but the most skilled or dedicated armourers find the profession relegated to a part-time job or hobby.&lt;br /&gt;
&lt;br /&gt;
The armourer must have several things:&lt;br /&gt;
* A [[workshop]]&lt;br /&gt;
* A [[Armouring Tools|variety of tools]]&lt;br /&gt;
* Material sources ([[metal]], [[leather]], [[cloth]])&lt;br /&gt;
* Clients&lt;br /&gt;
&lt;br /&gt;
[[category:armour]]&lt;/div&gt;</summary>
		<author><name>Galfrid atte grene</name></author>
	</entry>
	<entry>
		<id>https://cunnan.lochac.sca.org/index.php?title=Armourer&amp;diff=33208</id>
		<title>Armourer</title>
		<link rel="alternate" type="text/html" href="https://cunnan.lochac.sca.org/index.php?title=Armourer&amp;diff=33208"/>
		<updated>2007-06-26T14:06:09Z</updated>

		<summary type="html">&lt;p&gt;Galfrid atte grene: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Armourer.png|thumb|The Medieval Armourer|300px|right|The Medieval Armourer]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armourer&#039;&#039;&#039; is a profession involved in the construction of [[armour]]. The armourer has skills in [[metalworking]] and [[smithing]].&lt;br /&gt;
&lt;br /&gt;
An armourer may specialize in a certain type of armour, or a particular quality level. For example, an armourer may make only [[maille]], and another may build only [[munition]]s-grade pieces, and yet another craft only full [[harnesses]] for nobility.&lt;br /&gt;
&lt;br /&gt;
The [[medieval]] armourer would likely have been able to live well off his craft. In today&#039;s world, all but the most skilled or dedicated armourers find the profession relegated to a part-time job or hobby.&lt;br /&gt;
&lt;br /&gt;
The armourer must have several things:&lt;br /&gt;
* A [[workshop]]&lt;br /&gt;
* A [[Armouring Tools|variety of tools]]&lt;br /&gt;
* Material sources ([[metal]], [[leather]], [[cloth]])&lt;br /&gt;
* Clients&lt;/div&gt;</summary>
		<author><name>Galfrid atte grene</name></author>
	</entry>
	<entry>
		<id>https://cunnan.lochac.sca.org/index.php?title=File:Armourer.png&amp;diff=33207</id>
		<title>File:Armourer.png</title>
		<link rel="alternate" type="text/html" href="https://cunnan.lochac.sca.org/index.php?title=File:Armourer.png&amp;diff=33207"/>
		<updated>2007-06-26T13:54:53Z</updated>

		<summary type="html">&lt;p&gt;Galfrid atte grene: The medieval Armourer.

[http://www.gutenberg.org/dirs/1/0/9/4/10940/10940-h/10940-h.htm Source: Project Gutenberg]&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The medieval Armourer.&lt;br /&gt;
&lt;br /&gt;
[http://www.gutenberg.org/dirs/1/0/9/4/10940/10940-h/10940-h.htm Source: Project Gutenberg]&lt;/div&gt;</summary>
		<author><name>Galfrid atte grene</name></author>
	</entry>
	<entry>
		<id>https://cunnan.lochac.sca.org/index.php?title=Articulation&amp;diff=33206</id>
		<title>Articulation</title>
		<link rel="alternate" type="text/html" href="https://cunnan.lochac.sca.org/index.php?title=Articulation&amp;diff=33206"/>
		<updated>2007-06-26T13:42:20Z</updated>

		<summary type="html">&lt;p&gt;Galfrid atte grene: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This discusses articulation as it relates to [[armour]]. Articulation describes the mechanical interaction between plates that compose a piece of armour. Pieces that are attached loosely via rivets, allowing a degree of rotation or movement between plates, is generally the goal of articulation.&lt;br /&gt;
&lt;br /&gt;
Articulation is a critical skill for any [[armourer]].&lt;br /&gt;
&lt;br /&gt;
==Methods==&lt;br /&gt;
A variety of articulation methods exist.&lt;br /&gt;
*&#039;&#039;&#039;Shell Articulation:&#039;&#039;&#039; This is the most common method. It is used to attach [[lame]]s to other pieces. The articulation in arm [[harness]]es and leg [[harness]]es is achieved via shell articulation. In general, two rivets are placed through both pieces, sharing a common axis, thereby allowing both pieces a degree of rotation.&lt;br /&gt;
*&#039;&#039;&#039;[[Leather]] Articulation:&#039;&#039;&#039; Sometimes articulation needs are best served with a flexible connector. [[Leather]] is simply [[rivet]]ed between to pieces, attaching them together, but allowing the leather to bend if necessary.&lt;br /&gt;
*&#039;&#039;&#039;Sliding Articulation:&#039;&#039;&#039; Similar to shell articulation, sliding articulation involves a slot instead of hole for each rivet used. The two attached pieces may then slide as required, compressing or expanding the shape. Sometimes combined with shell articulation.&lt;/div&gt;</summary>
		<author><name>Galfrid atte grene</name></author>
	</entry>
	<entry>
		<id>https://cunnan.lochac.sca.org/index.php?title=Rivet&amp;diff=33205</id>
		<title>Rivet</title>
		<link rel="alternate" type="text/html" href="https://cunnan.lochac.sca.org/index.php?title=Rivet&amp;diff=33205"/>
		<updated>2007-06-26T13:17:14Z</updated>

		<summary type="html">&lt;p&gt;Galfrid atte grene: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A &#039;&#039;&#039;rivet&#039;&#039;&#039; is a [[metal]] pin used for fastening. Discussed below are &#039;&#039;solid&#039;&#039; rivets.&lt;br /&gt;
&lt;br /&gt;
==Parts==&lt;br /&gt;
*&#039;&#039;&#039;Head:&#039;&#039;&#039; The head of a rivet is usually wider than the shank, and sits on one end of the rivet. It may be flat or rounded.&lt;br /&gt;
*&#039;&#039;&#039;Shank:&#039;&#039;&#039; The shaft of the rivet.&lt;br /&gt;
==Material==&lt;br /&gt;
Rivets come in a variety of materials, the most popular being steel. They can also be commonly found in [[copper]], [[brass]], and [[aluminum]].&lt;br /&gt;
==Usage==&lt;br /&gt;
The &#039;&#039;&#039;rivet&#039;&#039;&#039; fastens together two or more objects. A hole is made through all objects that must be attached, and the rivet is inserted. The shank goes through the hole, with the head resting on the top-most object. The exposed shank is then [[peen]]ed to secure the rivet, thereby fastening together all objects through which it was placed.&lt;br /&gt;
==Rivets and [[Armour]]==&lt;br /&gt;
Rivets play a critical role in armour construction. Besides [[weld]]ing, it is the primary method with which two plates are affixed to one another. They are used for most types of [[articulation]], as well as immovable connections.&lt;/div&gt;</summary>
		<author><name>Galfrid atte grene</name></author>
	</entry>
	<entry>
		<id>https://cunnan.lochac.sca.org/index.php?title=Rivet&amp;diff=33195</id>
		<title>Rivet</title>
		<link rel="alternate" type="text/html" href="https://cunnan.lochac.sca.org/index.php?title=Rivet&amp;diff=33195"/>
		<updated>2007-06-25T20:56:16Z</updated>

		<summary type="html">&lt;p&gt;Galfrid atte grene: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A &#039;&#039;&#039;rivet&#039;&#039;&#039; is a [[metal]] pin used for fastening. Discussed below are &#039;&#039;solid&#039;&#039; rivets.&lt;br /&gt;
&lt;br /&gt;
==Parts==&lt;br /&gt;
*&#039;&#039;&#039;Head:&#039;&#039;&#039; The head of a rivet is usually wider than the shank, and sits on one end of the rivet. It may be flat or rounded.&lt;br /&gt;
*&#039;&#039;&#039;Shank:&#039;&#039;&#039; The shaft of the rivet.&lt;br /&gt;
==Material==&lt;br /&gt;
Rivets come in a variety of materials, the most popular being steel. They can also be commonly found in [[copper]], [[brass]], and [[aluminum]].&lt;br /&gt;
==Usage==&lt;br /&gt;
The &#039;&#039;&#039;rivet&#039;&#039;&#039; fastens together two or more objects. A hole is made through all objects that must be attached, and the rivet is inserted. The shank goes through the hole, with the head resting on the top-most object. The exposed shank is then [[peen]]ed to secure the rivet, thereby fastening together all objects through which it was placed.&lt;/div&gt;</summary>
		<author><name>Galfrid atte grene</name></author>
	</entry>
	<entry>
		<id>https://cunnan.lochac.sca.org/index.php?title=Hinge&amp;diff=33194</id>
		<title>Hinge</title>
		<link rel="alternate" type="text/html" href="https://cunnan.lochac.sca.org/index.php?title=Hinge&amp;diff=33194"/>
		<updated>2007-06-25T20:35:22Z</updated>

		<summary type="html">&lt;p&gt;Galfrid atte grene: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Hinges&#039;&#039;&#039; are mechanical devices connecting two objects, allowing rotation.&lt;br /&gt;
&lt;br /&gt;
==Designs==&lt;br /&gt;
===Types===&lt;br /&gt;
A variety of hinge designs exist, with two basic types.&lt;br /&gt;
#&#039;&#039;&#039;Pivot Hinge:&#039;&#039;&#039; A pole is fixed into holes located in the floor and ceiling, with the door attached to the pole and thereby able to rotate. This is the oldest hinge style known.&lt;br /&gt;
#&#039;&#039;&#039;Butt Hinge:&#039;&#039;&#039; Two plates with a number of interlocking loops, through which a pin slides. This style is commonly found on modern doors, as well as in [[period]].&lt;br /&gt;
===Construction===&lt;br /&gt;
Hinges are generally constructed out of [[steel]]. In the simplest form, two plates are given curled edges such as to form a loop, then cut to interlock, with a [[steel]] pin inserted through the entirety, lightly [[peen]]ed on both ends.&lt;br /&gt;
&lt;br /&gt;
Alternately, a hinge can be made out of thick [[leather]]. The natural flexibility of the material allows satisfactory movement.&lt;br /&gt;
&lt;br /&gt;
==Historical Review==&lt;br /&gt;
Hinges are one of the earliest known mechanical devices. Archeology suggests that they were in use by 1600 [[BC|BCE]] on wooden doors. Though few hinges of ancient origin exist today, the sockets stone walls are clearly visible, evident throughout the ancient world.&lt;br /&gt;
&lt;br /&gt;
==[[Armour]] and Hinges==&lt;br /&gt;
Hinges play an important role in [[plate armour]]. They allow panels to rotate, allowing the full piece to fit upon the wearer. They are commonly found on [[vambrace]]s and [[cuisse]]s, as well as on helmets (allowings face plates or cheek pieces to flip up). In addition, [[shell articulation]] is technically employs pivot hinges as well.&lt;/div&gt;</summary>
		<author><name>Galfrid atte grene</name></author>
	</entry>
	<entry>
		<id>https://cunnan.lochac.sca.org/index.php?title=Peen&amp;diff=33193</id>
		<title>Peen</title>
		<link rel="alternate" type="text/html" href="https://cunnan.lochac.sca.org/index.php?title=Peen&amp;diff=33193"/>
		<updated>2007-06-25T20:33:00Z</updated>

		<summary type="html">&lt;p&gt;Galfrid atte grene: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Peening&#039;&#039;&#039; is the process of expanding the [[shank]] of a [[rivet]] such that it can no longer slide out of whatever material it is inserted into.&lt;br /&gt;
&lt;br /&gt;
==Process==&lt;br /&gt;
The process involves striking the exposed end of the [[shank]] with a [[hammer]]. Ideally a [[mushroom]]-like shape is formed, rounded in three dimensions.&lt;br /&gt;
&lt;br /&gt;
Sometimes it is desirable to achieve a mere loose connection of two objects. In this case, care must be taken not to strike too hard too much. Other times, a solid, immovable connection is desired, upon which the exposed [[rivet]] [[shank]] may be flattened completely.&lt;/div&gt;</summary>
		<author><name>Galfrid atte grene</name></author>
	</entry>
	<entry>
		<id>https://cunnan.lochac.sca.org/index.php?title=Hinge&amp;diff=33192</id>
		<title>Hinge</title>
		<link rel="alternate" type="text/html" href="https://cunnan.lochac.sca.org/index.php?title=Hinge&amp;diff=33192"/>
		<updated>2007-06-25T20:25:06Z</updated>

		<summary type="html">&lt;p&gt;Galfrid atte grene: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Hinges&#039;&#039;&#039; are mechanical devices connecting two objects, allowing rotation.&lt;br /&gt;
&lt;br /&gt;
==Designs==&lt;br /&gt;
===Types===&lt;br /&gt;
A variety of hinge designs exist, with two basic types.&lt;br /&gt;
#&#039;&#039;&#039;Pivot Hinge:&#039;&#039;&#039; A pole is fixed into holes located in the floor and ceiling, with the door attached to the pole and thereby able to rotate. This is the oldest hinge style known.&lt;br /&gt;
#&#039;&#039;&#039;Butt Hinge:&#039;&#039;&#039; Two plates with a number of interlocking loops, through which a pin slides. This style is commonly found on modern doors, as well as in [[period]].&lt;br /&gt;
===Construction===&lt;br /&gt;
Hinges are generally constructed out of [[steel]]. In the simplest form, two plates are given curled edges such as to form a loop, then cut to interlock, with a [[steel]] pin inserted through the entirety, lightly [[peen]]ed on both ends.&lt;br /&gt;
&lt;br /&gt;
Alternately, a hinge can be made out of thick [[leather]]. The natural flexibility of the material allows satisfactory movement.&lt;br /&gt;
&lt;br /&gt;
==Historical Review==&lt;br /&gt;
Hinges are one of the earliest known mechanical devices. Archeology suggests that they were in use by 1600 [[BCE]] on wooden doors. Though few hinges of ancient origin exist today, the sockets stone walls are clearly visible, evident throughout the ancient world.&lt;br /&gt;
&lt;br /&gt;
==[[Armour]] and Hinges==&lt;br /&gt;
Hinges play an important role in [[plate armour]]. They allow panels to rotate, allowing the full piece to fit upon the wearer. They are commonly found on [[vambrace]]s and [[cuisse]]s, as well as on helmets (allowings face plates or cheek pieces to flip up). In addition, [[shell articulation]] is technically employs pivot hinges as well.&lt;/div&gt;</summary>
		<author><name>Galfrid atte grene</name></author>
	</entry>
	<entry>
		<id>https://cunnan.lochac.sca.org/index.php?title=Barbarian&amp;diff=33191</id>
		<title>Barbarian</title>
		<link rel="alternate" type="text/html" href="https://cunnan.lochac.sca.org/index.php?title=Barbarian&amp;diff=33191"/>
		<updated>2007-06-25T16:52:37Z</updated>

		<summary type="html">&lt;p&gt;Galfrid atte grene: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Barbarian&#039;&#039;&#039; is a term generally used to refer to &amp;quot;primitive&amp;quot; people who lack &amp;quot;civilization&amp;quot;.  Nobody ever referred to themselves as a &#039;barbarian&amp;quot;, but instead used the word to refer to others.  It has been variously applied to the [[Goth|Goths]], the [[Norse]], the [[Germany|Germans]], the [[France|French]], the [[England|English]], the [[Wales|Welsh]], the [[Ireland|Irish]], the [[Scotland|Scots]], the [[Hun|Huns]], [[Native American]]s, [[Pagan|Pagans]], [[Islam|Muslims]], [[Hinduism|Hindus]], [[Christian|Christians]] and just about anyone the speaker doesn&#039;t like.&lt;br /&gt;
&lt;br /&gt;
The term &#039;&#039;barbarian&#039;&#039; comes from the [[Ancient Greece|ancient Greek]] &#039;&#039;barbaroi&#039;&#039;, which literally means &amp;quot;those who speak like [[sheep]]&amp;quot; (i.e &#039;&#039;bar-bar&#039;&#039;!), an unflattering term for non-[[Greek]]-speakers.  The ancient Greek definition of barbarian, therefore, was &amp;quot;anybody not Greek.&amp;quot; This was similarly the origin of the name &amp;quot;[[Barbary|Barbary Coast]]&amp;quot; for North [[Africa]] as they spoke a non-[[Europe]]an [[language]] there.&lt;br /&gt;
&lt;br /&gt;
Because of a number of [[movie|motion pictures]], modern use of the word &#039;&#039;barbarian&#039;&#039; tends to refer to those persons of migratory inclination who [[clothing|wore]] [[fur]]s and carried large [[sword]]s.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
*[[Tuchuk]]&lt;br /&gt;
*[[Dark Horde]]&lt;/div&gt;</summary>
		<author><name>Galfrid atte grene</name></author>
	</entry>
	<entry>
		<id>https://cunnan.lochac.sca.org/index.php?title=Bar_Grill&amp;diff=33190</id>
		<title>Bar Grill</title>
		<link rel="alternate" type="text/html" href="https://cunnan.lochac.sca.org/index.php?title=Bar_Grill&amp;diff=33190"/>
		<updated>2007-06-25T15:41:57Z</updated>

		<summary type="html">&lt;p&gt;Galfrid atte grene: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A bar grill is a type of face guard found on [[helmet]]s. It is a structure composed of bars (either round or flat), attached to one another in any number of configurations, the goal being to cover the face opening of the [[helmet]]. Bar grills are often attached to the [[helmet]] via a [[hinge]] located at the top and center of the face opening.&lt;br /&gt;
&lt;br /&gt;
==Historical Examples==&lt;br /&gt;
While bar grills are widely considered a modern invention, the device existed in [[period]] in a variety of forms and places. Although not incredibly common, there is evidence that bar grills did exist.&lt;br /&gt;
&lt;br /&gt;
==Bar Grills in the [[SCA]]==&lt;br /&gt;
Because combat with [[rattan]] allows participants to be less concerned with personal safety, bar grills are common because of ventilation and sight advantages. Generally, construction requirements mandate that at least 1/4 inch bar be used, with less than 1 inch gaps between bars.&lt;br /&gt;
&lt;br /&gt;
Commonly seen configurations include multiple vertical bars with a single horizontal support, and multiple horizontal bars with a single vertical support, generally centered. More complex configurations also exist. Occasionally the grill may be constructed from a single heavy [[gauge]] sheet of [[steel]] with appropriate holes cut out. This allows for more complex patterns as well as a more pleasing design.&lt;br /&gt;
&lt;br /&gt;
Bars are fastened together via [[weld]]s. To attach the completed bar grill to a [[helmet]], several approaches can be taken:&lt;br /&gt;
&lt;br /&gt;
* Attach bar grill to [[hinge]] located at the top of the face opening on the [[helmet]]. This allows the grill to flip up, or be replaced with a different face plate. To secure the grill, pins may fasten it near the bottom of the grill, or a [[leather]] strap may attach to one side of the grill, wrap around the [[helmet]], and [[buckle]] to the other side.&lt;br /&gt;
* [[Weld]] the grill to the [[helmet]].&lt;br /&gt;
* [[Rivet]] the grill to the [[helmet]]. This necessitates that the tips of the bars to be [[rivet]]ed to the [[helmet]] be flattened to some extent, and a hole drilled through each.&lt;br /&gt;
&lt;br /&gt;
[[category:SCAism]][[category:armour]]&lt;/div&gt;</summary>
		<author><name>Galfrid atte grene</name></author>
	</entry>
	<entry>
		<id>https://cunnan.lochac.sca.org/index.php?title=Kingdom_of_Atenveldt&amp;diff=33160</id>
		<title>Kingdom of Atenveldt</title>
		<link rel="alternate" type="text/html" href="https://cunnan.lochac.sca.org/index.php?title=Kingdom_of_Atenveldt&amp;diff=33160"/>
		<updated>2007-06-22T15:14:34Z</updated>

		<summary type="html">&lt;p&gt;Galfrid atte grene: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SCA Kingdom box|name = Kingdom of Atenveldt|color = blue|metal = yellow|device = [[Image:Aetenarms.png]] | caption = Azure, a sun in his splendour Or within a laurel wreath argent and in chief a crown of three greater and two lesser points Or. | founded = A.S. V | king = Morgan | queen = Livia | area = Arizona, plus bits of Utah and California. | parent = [[Kingdom of the West]]}}&lt;br /&gt;
&lt;br /&gt;
The first [[Barony]] and then [[Principality]] of the [[West]] and the [[SCA]], Atenveldt became the 4th [[Kingdom]] of the SCA on January 19th, [[A.S. V]].&lt;br /&gt;
&lt;br /&gt;
Atenveldt encompasses the [[USA]] state of Arizona, plus bits of Utah and California.&lt;br /&gt;
&lt;br /&gt;
==Kingdom devices==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; spacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! Person or group&lt;br /&gt;
! Image&lt;br /&gt;
|-&lt;br /&gt;
| King&lt;br /&gt;
| &amp;lt;small&amp;gt;Same as kingdom&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Queen&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Populace badge&lt;br /&gt;
| [[Image:Atenveldt badge.png|96px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Groups==&lt;br /&gt;
Atenveldt is split into three groups, Northern, Central, and Southern, dividing the state of [[Arizona]] into approximate thirds.&lt;br /&gt;
===Northern===&lt;br /&gt;
* [[Barony of Ered Sul]] - Flagstaff and Williams, AZ    &lt;br /&gt;
* [[Shire of Granite Mountain]] - Prescott, AZ    &lt;br /&gt;
* [[Shire of Windale]] - Kingman, AZ    &lt;br /&gt;
* [[Shire of Londinium ad Rubrum Flumen]] - Lake Havasu City, AZ    &lt;br /&gt;
* [[College of Sankt Vladimir]] - Northern Arizona University, Flagstaff, AZ&lt;br /&gt;
===Central===&lt;br /&gt;
* [[Barony of Atenveldt]] - Central Metro Phoenix, AZ    &lt;br /&gt;
* [[Barony of Sundragon]] - West Metro Phoenix, AZ    &lt;br /&gt;
* [[Barony of Twin Moons]] - East Metro Phoenix, AZ    &lt;br /&gt;
* [[Brymstone College]] - Arizona State University, Tempe, AZ    &lt;br /&gt;
* [[Shire of Iron Wood Loch]] - Ehrenburg, AZ&lt;br /&gt;
===Southern===&lt;br /&gt;
* [[Barony of Mons Tonitrus]] - Sierra Vista, AZ    &lt;br /&gt;
* [[Barony of Tir Ysgithr]] - Tucson, AZ    &lt;br /&gt;
* [[College of Saint Felix]] - University of Arizona, Tucson, AZ    &lt;br /&gt;
* [[March of Wealhhnutu]] - Rio Rico, AZ    &lt;br /&gt;
* [[Shire of Burning Sands]] - Yuma, AZ    &lt;br /&gt;
* [[Shire of Granholme]] - Casa Grande, AZ    &lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
*[http://www.atenveldt.org www.atenveldt.org]&lt;br /&gt;
&lt;br /&gt;
{{SCA Kingdom}}&lt;br /&gt;
[[Category:Kingdoms (SCA)|Atenveldt]]&lt;/div&gt;</summary>
		<author><name>Galfrid atte grene</name></author>
	</entry>
	<entry>
		<id>https://cunnan.lochac.sca.org/index.php?title=Barony_of_Tir_Ysgithr&amp;diff=33159</id>
		<title>Barony of Tir Ysgithr</title>
		<link rel="alternate" type="text/html" href="https://cunnan.lochac.sca.org/index.php?title=Barony_of_Tir_Ysgithr&amp;diff=33159"/>
		<updated>2007-06-22T15:03:21Z</updated>

		<summary type="html">&lt;p&gt;Galfrid atte grene: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SCA Barony box|name = Barony of Tir Ysgithr |color = blue|metal = gold|device = [[Image:Barony_of_Tir_Ysgithr_Arms.png|92 px]] | caption = | founded = | baron = [[Posadnik]] Ivan Petrovich| baroness= [[Posadnitsa]] Ianuk Raventhorne| area = Tucson, Arizona, [[USA]].| kingdom = [[Atenveldt]]}}&lt;br /&gt;
The Barony of Tir Ysgithr is located in Tucson, Arizona, USA, within the [[Kingdom]] of [[Atenveldt]].&lt;br /&gt;
==External Links==&lt;br /&gt;
[http://www.btysca.org Official Website]&lt;br /&gt;
&lt;br /&gt;
[[Category:Baronies (SCA)]]&lt;/div&gt;</summary>
		<author><name>Galfrid atte grene</name></author>
	</entry>
	<entry>
		<id>https://cunnan.lochac.sca.org/index.php?title=Barony_of_Tir_Ysgithr&amp;diff=33158</id>
		<title>Barony of Tir Ysgithr</title>
		<link rel="alternate" type="text/html" href="https://cunnan.lochac.sca.org/index.php?title=Barony_of_Tir_Ysgithr&amp;diff=33158"/>
		<updated>2007-06-22T15:00:57Z</updated>

		<summary type="html">&lt;p&gt;Galfrid atte grene: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SCA Barony box|name = Barony of Tir Ysgithr |color = blue|metal = gold|device = [[Image:Barony_of_Tir_Ysgithr_Arms.png|92 px]] | caption = | founded = | baron = [[Posadnik]] Ivan Petrovich| baroness= [[Posadnitsa]] Ianuk Raventhorne| area = Tucson, Arizona, [[USA]].| kingdom = [[Atenveldt]]}}&lt;br /&gt;
The Barony of Tir Ysgithr is located in Tucson, Arizona, USA, within the [[Kingdom]] of [[Atenveldt]].&lt;br /&gt;
==Links==&lt;br /&gt;
[http://www.btysca.org Official Website]&lt;/div&gt;</summary>
		<author><name>Galfrid atte grene</name></author>
	</entry>
	<entry>
		<id>https://cunnan.lochac.sca.org/index.php?title=File:Barony_of_Tir_Ysgithr_Arms.png&amp;diff=33157</id>
		<title>File:Barony of Tir Ysgithr Arms.png</title>
		<link rel="alternate" type="text/html" href="https://cunnan.lochac.sca.org/index.php?title=File:Barony_of_Tir_Ysgithr_Arms.png&amp;diff=33157"/>
		<updated>2007-06-22T14:49:38Z</updated>

		<summary type="html">&lt;p&gt;Galfrid atte grene: Arms of the Barony of Tir Ysgithr.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Arms of the Barony of Tir Ysgithr.&lt;/div&gt;</summary>
		<author><name>Galfrid atte grene</name></author>
	</entry>
	<entry>
		<id>https://cunnan.lochac.sca.org/index.php?title=Bestiary&amp;diff=33131</id>
		<title>Bestiary</title>
		<link rel="alternate" type="text/html" href="https://cunnan.lochac.sca.org/index.php?title=Bestiary&amp;diff=33131"/>
		<updated>2007-06-21T13:02:46Z</updated>

		<summary type="html">&lt;p&gt;Galfrid atte grene: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A &#039;&#039;&#039;bestiary&#039;&#039;&#039; is a collection of short descriptions about all sorts of birds, beasts and [[animal]]s, both real and [[mythology|imaginary]].  Often bestiary is too narrow a description, and the [[medieval]] term &amp;quot;natural history&amp;quot; is more apt as [[gemstone|stones]], minerals, [[herb]]s and trees might also be studied, especially in later periods. The bestiary became a popular form in [[England]] in the [[12th Century]].  One example of the late medieval version of a bestiary is [[John Maplet]]&#039;s [[A Greene Forest]].&lt;br /&gt;
&lt;br /&gt;
Two schools of medieval bestiary are known, each descended from early [[Greek]] authors.  The first type is very factual, transmitting myths only through ignorance.  Best known are the works of [[Pliny the Elder]], but a plethora of translations and works based on extended or condensed versions of this existed.&lt;br /&gt;
&lt;br /&gt;
The other kind of bestiary is not concerned with accurate descriptions of the animals, but with using the animals to [[12th Century symbolism|explain or portray a message]].  Early medieval bestiaries use the animals to give a moralising explanation of the animals traits and how that reflects upon [[Christianity]].  From the [[13th century]] onwards, &amp;quot;bestiaries of love&amp;quot; used the stories of the animals as a vehicle for the male to woo a lady.  It tells fine messages about the desirable attributes of an animal, and is meant to be a message about the man.&lt;br /&gt;
&lt;br /&gt;
== Internal Links ==&lt;br /&gt;
* [[12th Century symbolism]]&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&#039;&#039;See Also:&#039;&#039;&lt;br /&gt;
* [http://bestiary.ca/index.html The medieval bestiary: a collection of links and descriptions of bestiaries] &lt;br /&gt;
* [http://www.clues.abdn.ac.uk:8080/besttest/firstpag.html The Aberdeen Bestiary]&lt;br /&gt;
 [[Category:books]]&lt;/div&gt;</summary>
		<author><name>Galfrid atte grene</name></author>
	</entry>
	<entry>
		<id>https://cunnan.lochac.sca.org/index.php?title=Hose&amp;diff=33123</id>
		<title>Hose</title>
		<link rel="alternate" type="text/html" href="https://cunnan.lochac.sca.org/index.php?title=Hose&amp;diff=33123"/>
		<updated>2007-06-20T17:15:37Z</updated>

		<summary type="html">&lt;p&gt;Galfrid atte grene: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Hose&#039;&#039;&#039; are a [[period]] item of clothing used for keeping the legs warm. Often made out of a [[linen]] or [[wool]]. &lt;br /&gt;
Hose were bias-cut, so if patterned, diagonal stripes and diagonal check or [[plaid]]s would be most common.  Sometimes hose had [[leather]] soles sewn on to them, so you didn&#039;t have to wear [[shoe]]s (you can do this to modern [[sock]]s too).  Various devices including [[garter]]s and attachments to a [[belt]] or upper garment ([[point]]s) were used to stop hose falling down.&lt;br /&gt;
&lt;br /&gt;
During the [[14th century]] and earlier hose would be made of two separate legs. These might be rolled down during hard labour. Later during the [[15th century]] hose became a one piece garment with an attached [[codpiece]]. One piece hose were [[point]]ed to a [[doublet]] or [[pourpoint]]. Hose are depicted as tightfitting, so baggy hose are inappropriate. &lt;br /&gt;
&lt;br /&gt;
You can also make [[wool]]len [[scoggers]], which are period arm warmers! (Ask [[Mistress Margie of Glenmore]] about these).&lt;br /&gt;
&lt;br /&gt;
==Hose in Re-Enactment==&lt;br /&gt;
Hose are typically made of [[wool]] although some use a blend to try to get a more elastic fit. Modern hose typically have a sheen to them that indicates modern materials and thus are frowned upon by [[re-enactor]]s and shunned by [[living history|living historians]].&lt;br /&gt;
&lt;br /&gt;
In [[Australia]] there is a perception that hose aren&#039;t very blokey and consequently there are few [[high medieval]] or [[renaissance]] reenactment groups, although this is beginning to change.&lt;br /&gt;
 &lt;br /&gt;
==Hose in the SCA==&lt;br /&gt;
There are some [[modern hose]]-like items that can be worn, and look fairly close to period hose.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [[Elizabethan]] [[knitting|knitted]] hose: http://www.dabbler.com/ndlwrk/stocking.html&lt;br /&gt;
&lt;br /&gt;
[[category:clothing]]&lt;/div&gt;</summary>
		<author><name>Galfrid atte grene</name></author>
	</entry>
	<entry>
		<id>https://cunnan.lochac.sca.org/index.php?title=Maille&amp;diff=33122</id>
		<title>Maille</title>
		<link rel="alternate" type="text/html" href="https://cunnan.lochac.sca.org/index.php?title=Maille&amp;diff=33122"/>
		<updated>2007-06-20T17:04:30Z</updated>

		<summary type="html">&lt;p&gt;Galfrid atte grene: /* Construction */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Maille&#039;&#039;&#039; is the [[period]]-correct [[French]] term for a [[metal]] defence of interlocking rings. &#039;&#039;Mail&#039;&#039; or  &#039;&#039;mayle&#039;&#039; are the equivalent [[English]] terms, &#039;&#039;magula&#039;&#039; the [[Italy|Italian]]. The modern equivalent is simply, &#039;&#039;mail&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
All these terms are derived from the Latin &#039;&#039;macula&#039;&#039; meaning &#039;&#039;net&#039;&#039;.  The use of &#039;&#039;maille&#039;&#039; rather than &#039;&#039;mail&#039;&#039; is deemed an unnecessary affectation, by many [[re-enactor]]s (unless they actually portray and speak as [[medieval]] [[France|French]] warriors).&lt;br /&gt;
&lt;br /&gt;
It is known from about the [[5th century BC]] and survived in various forms up until the [[20th century]] where it was last issued as a defence against shrapnel inside tanks. [[Medieval]] versions of this [[armour]] are common in the forms of [[hauberk]]s, and [[byrnie]]s as well as in smaller sections in [[voider]]s and [[standard]]s.&lt;br /&gt;
&lt;br /&gt;
Since the [[Victorian]] era this type of [[armour]] has been refered to as &#039;&#039;chainmail&#039;&#039; and this practise caries over into the vernacular and in [[roleplaying]] games such as [[Dungeons and Dragons]].&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Manufacture ==&lt;br /&gt;
In [[Europe]], the 4-in-1 pattern was completely dominant. In [[East Asia]] (primarily [[Japan]]), mail was also common, but here several more patterns were utilized and an entire nomenclature developed around them. In the [[Middle East]] and [[India]], yet other patterns were developed (but 4-in-1 being the most common) and often combined with metal plates linked in with the rings.&lt;br /&gt;
&lt;br /&gt;
Some late period [[plate armour]] incorporated 6-in-1 in small patches to cover vulnerable joints at the elbow, armpit and knee.  Laced to the [[gambeson]], the dense, heavy 6-in-1 pattern provided excellent protection from piercing weapons, but was far too heavy for use in an entire [[hauberk]], using twice as much [[metal]] to cover the same area as the traditional 4-in-1 pattern.&lt;br /&gt;
&lt;br /&gt;
==Recreationist Mail==&lt;br /&gt;
Historically, the rings composing mail [[armour]] would be riveted, welded shut or constructed of punched rings, to reduce the chance of the rings splitting open when subjected to a thrusting attack or a hit by an [[arrow]]. Also structural integrity of the garment could be held without a heavier gauge of wire, when compared to butted mail.&lt;br /&gt;
&lt;br /&gt;
In modern [[re-enactment]] (uncommon) and [[live-action roleplaying]] games (most often), split sprung [[steel]] washers are sometimes used. Usually two pairs of pliers are used to bend the washers open and closed whilst &amp;quot;knitting&amp;quot; the chainmail. The resulting mail is usually heavier than traditional wire-wound mail, which is also used by reenactment groups.&lt;br /&gt;
&lt;br /&gt;
Members of the [[New Varangian Guard]] and other Australian reenactment groups sometimes make their maille from spring steel rings. By using spring steel, you can use a finer gauge of wire and still retain strength. &lt;br /&gt;
&lt;br /&gt;
However, for truly tough and light maille, you cannot go past riveted maille and many [[re-enactment]] groups are increasingly moving to this option.&lt;br /&gt;
&lt;br /&gt;
Another option, if you have the money, is always titanium - strong, light and if you ask some nicely they might anodize it for you. It is not, however, historically correct.&lt;br /&gt;
&lt;br /&gt;
In the [[SCA]] and other [[recreationist]]s societies, you will find people whose skill at making historically accurate mail varies right across the spectrum; from amateur to true artisan.&lt;br /&gt;
&lt;br /&gt;
==Historical Mail (Physical Form) ==&lt;br /&gt;
=== Size ===&lt;br /&gt;
Historically mail was smaller than most mail currently used by recreationist societies. Extent [[Viking]] Age mail was made from  approximately 1.2 mm diameter wire with an internal diameter of 5.5 to 6 mm. Later period [[hauberk]]s and [[voider]]s followed the same size.&lt;br /&gt;
&lt;br /&gt;
Modern experiments with a mail [[byrnie]] made to similar dimensions to historical examples have revealed that is it possible to not only swim in mail, but also to float.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Construction ===&lt;br /&gt;
Extent [[byrnie]]s have been tested and demonstrated to be made of alternatively riveted and punched mail. Later mail was entirely riveted. &lt;br /&gt;
&lt;br /&gt;
[[Viking]] age mail links frequently have a round or oval section, although some solid rings have a profile that is almost square.&lt;br /&gt;
&lt;br /&gt;
==Riveted Maille==&lt;br /&gt;
Evidence suggests that the vast majority of [[European]] maille was composed of [[rivet]]ed links, not butted.&lt;br /&gt;
&lt;br /&gt;
===Components===&lt;br /&gt;
====Links====&lt;br /&gt;
Riveted links are quite dissimiliar to the butted wire links found on many modern replicas. While inner/outer dimensions are usually the same, the link itself is normally flat, not round. The two ends of the link overlap and are flattened further. A slot or hole goes through both overlapping segments.&lt;br /&gt;
&lt;br /&gt;
The link begins life as raw material (usually some form of [[steel]]). From this, [[Making wire|wire is made]]. The circular links are formed on a [[mandrel]], then flattened in a press. A special tool is used to punch the slot or hole for the rivet.&lt;br /&gt;
&lt;br /&gt;
====Rivets====&lt;br /&gt;
[[Rivet]]s can be either a thin triangular wedge, or a traditional (though quite small) solid rivet.&lt;br /&gt;
&lt;br /&gt;
* Wedge rivets are usually made by snipping from a ribbon of sheet steel. They are triangular in form, with a larger height than base.&lt;br /&gt;
* Solid steel rivets are pressed from a rod.&lt;br /&gt;
===Construction===&lt;br /&gt;
Riveted maille garments come in two configurations:&lt;br /&gt;
# &#039;&#039;&#039;Fully-riveted:&#039;&#039;&#039; Every link has a rivet.&lt;br /&gt;
# &#039;&#039;&#039;Half-riveted:&#039;&#039;&#039; Every other link is solid.&lt;br /&gt;
Links are manipulated similiarly to butted maille, with [[pliers]]. Additionally, an [[anvil]], [[hammer]], and [[rivet setter]] are required. To close a link, the rivet is placed into the slot or hole on the link, and then placed into the jaw of the [[rivet setter]], which pushes the rivet solidly into place. The [[rivet setter]] is then used to compress the protruding point or tip of the rivet, usually with aid of the [[hammer]] and [[anvil]], by placing the [[rivet setter]] jaws on the anvil with the link held tightly, and striking the top of the setter.&lt;br /&gt;
&lt;br /&gt;
Great care must be taken when integrating links into a sheet, because once riveted in place, no adjustments can be made short of cutting out the link. Additionally, all links must be addded such that the heads of the rivets face the same direction (usually away from the wearer). When following the half-riveted configuration, it is critical to add four solid links onto any riveted link you intend to attach (minus riveted links that act as mere connectors), lest a riveted link be attached that later needs a solid link added (which is impossible without deconstruction).&lt;br /&gt;
&lt;br /&gt;
===Benefits===&lt;br /&gt;
The primary benefit of riveted maille is strength. Links will rarely be shed, reducing maintenance in the long run. Secondly, they cannot easily be split by force (such as from an [[arrow]]), as butted maille can. Finally, the flattened links reduce the overall weight of the garment.&lt;br /&gt;
&lt;br /&gt;
==External Link==&lt;br /&gt;
[http://www.users.bigpond.net.au/fireandsteel/swim.htm Swimming in Viking Age Mail]&lt;br /&gt;
&lt;br /&gt;
[[category:armour]]&lt;/div&gt;</summary>
		<author><name>Galfrid atte grene</name></author>
	</entry>
	<entry>
		<id>https://cunnan.lochac.sca.org/index.php?title=Maille&amp;diff=33121</id>
		<title>Maille</title>
		<link rel="alternate" type="text/html" href="https://cunnan.lochac.sca.org/index.php?title=Maille&amp;diff=33121"/>
		<updated>2007-06-20T17:03:31Z</updated>

		<summary type="html">&lt;p&gt;Galfrid atte grene: /* Construction */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Maille&#039;&#039;&#039; is the [[period]]-correct [[French]] term for a [[metal]] defence of interlocking rings. &#039;&#039;Mail&#039;&#039; or  &#039;&#039;mayle&#039;&#039; are the equivalent [[English]] terms, &#039;&#039;magula&#039;&#039; the [[Italy|Italian]]. The modern equivalent is simply, &#039;&#039;mail&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
All these terms are derived from the Latin &#039;&#039;macula&#039;&#039; meaning &#039;&#039;net&#039;&#039;.  The use of &#039;&#039;maille&#039;&#039; rather than &#039;&#039;mail&#039;&#039; is deemed an unnecessary affectation, by many [[re-enactor]]s (unless they actually portray and speak as [[medieval]] [[France|French]] warriors).&lt;br /&gt;
&lt;br /&gt;
It is known from about the [[5th century BC]] and survived in various forms up until the [[20th century]] where it was last issued as a defence against shrapnel inside tanks. [[Medieval]] versions of this [[armour]] are common in the forms of [[hauberk]]s, and [[byrnie]]s as well as in smaller sections in [[voider]]s and [[standard]]s.&lt;br /&gt;
&lt;br /&gt;
Since the [[Victorian]] era this type of [[armour]] has been refered to as &#039;&#039;chainmail&#039;&#039; and this practise caries over into the vernacular and in [[roleplaying]] games such as [[Dungeons and Dragons]].&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Manufacture ==&lt;br /&gt;
In [[Europe]], the 4-in-1 pattern was completely dominant. In [[East Asia]] (primarily [[Japan]]), mail was also common, but here several more patterns were utilized and an entire nomenclature developed around them. In the [[Middle East]] and [[India]], yet other patterns were developed (but 4-in-1 being the most common) and often combined with metal plates linked in with the rings.&lt;br /&gt;
&lt;br /&gt;
Some late period [[plate armour]] incorporated 6-in-1 in small patches to cover vulnerable joints at the elbow, armpit and knee.  Laced to the [[gambeson]], the dense, heavy 6-in-1 pattern provided excellent protection from piercing weapons, but was far too heavy for use in an entire [[hauberk]], using twice as much [[metal]] to cover the same area as the traditional 4-in-1 pattern.&lt;br /&gt;
&lt;br /&gt;
==Recreationist Mail==&lt;br /&gt;
Historically, the rings composing mail [[armour]] would be riveted, welded shut or constructed of punched rings, to reduce the chance of the rings splitting open when subjected to a thrusting attack or a hit by an [[arrow]]. Also structural integrity of the garment could be held without a heavier gauge of wire, when compared to butted mail.&lt;br /&gt;
&lt;br /&gt;
In modern [[re-enactment]] (uncommon) and [[live-action roleplaying]] games (most often), split sprung [[steel]] washers are sometimes used. Usually two pairs of pliers are used to bend the washers open and closed whilst &amp;quot;knitting&amp;quot; the chainmail. The resulting mail is usually heavier than traditional wire-wound mail, which is also used by reenactment groups.&lt;br /&gt;
&lt;br /&gt;
Members of the [[New Varangian Guard]] and other Australian reenactment groups sometimes make their maille from spring steel rings. By using spring steel, you can use a finer gauge of wire and still retain strength. &lt;br /&gt;
&lt;br /&gt;
However, for truly tough and light maille, you cannot go past riveted maille and many [[re-enactment]] groups are increasingly moving to this option.&lt;br /&gt;
&lt;br /&gt;
Another option, if you have the money, is always titanium - strong, light and if you ask some nicely they might anodize it for you. It is not, however, historically correct.&lt;br /&gt;
&lt;br /&gt;
In the [[SCA]] and other [[recreationist]]s societies, you will find people whose skill at making historically accurate mail varies right across the spectrum; from amateur to true artisan.&lt;br /&gt;
&lt;br /&gt;
==Historical Mail (Physical Form) ==&lt;br /&gt;
=== Size ===&lt;br /&gt;
Historically mail was smaller than most mail currently used by recreationist societies. Extent [[Viking]] Age mail was made from  approximately 1.2 mm diameter wire with an internal diameter of 5.5 to 6 mm. Later period [[hauberk]]s and [[voider]]s followed the same size.&lt;br /&gt;
&lt;br /&gt;
Modern experiments with a mail [[byrnie]] made to similar dimensions to historical examples have revealed that is it possible to not only swim in mail, but also to float.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Construction ===&lt;br /&gt;
Extent [[byrnie]]s have been tested and demonstrated to be made of alternatively riveted and punched mail. Later mail was entirely riveted. &lt;br /&gt;
&lt;br /&gt;
[[Viking]] age mail links frequently have a round or oval section, although some solid rings have a profile that is almost square.&lt;br /&gt;
&lt;br /&gt;
==Riveted Maille==&lt;br /&gt;
Evidence suggests that the vast majority of [[European]] maille was composed of [[rivet]]ed links, not butted.&lt;br /&gt;
&lt;br /&gt;
===Components===&lt;br /&gt;
====Links====&lt;br /&gt;
Riveted links are quite dissimiliar to the butted wire links found on many modern replicas. While inner/outer dimensions are usually the same, the link itself is normally flat, not round. The two ends of the link overlap and are flattened further. A slot or hole goes through both overlapping segments.&lt;br /&gt;
&lt;br /&gt;
The link begins life as raw material (usually some form of [[steel]]). From this, [[Making wire|wire is made]]. The circular links are formed on a [[mandrel]], then flattened in a press. A special tool is used to punch the slot or hole for the rivet.&lt;br /&gt;
&lt;br /&gt;
====Rivets====&lt;br /&gt;
[[Rivet]]s can be either a thin triangular wedge, or a traditional (though quite small) solid rivet.&lt;br /&gt;
&lt;br /&gt;
* Wedge rivets are usually made by snipping from a ribbon of sheet steel. They are triangular in form, with a larger height than base.&lt;br /&gt;
* Solid steel rivets are pressed from a rod.&lt;br /&gt;
===Construction===&lt;br /&gt;
Riveted maille garments come in two configurations:&lt;br /&gt;
# &#039;&#039;&#039;Fully-riveted:&#039;&#039;&#039; Every link has a rivet.&lt;br /&gt;
# &#039;&#039;&#039;Half-riveted:&#039;&#039;&#039; Every other link is solid.&lt;br /&gt;
Links are manipulated similiarly to butted maille, with [[pliers]]. Additionally, an [[anvil]], [[hammer]], and [[rivet setter]] are required. To close a link, the rivet is placed into the slot or hole on the link, and then placed into the jaw of the [[rivet setter]], which pushes the rivet solidly into place. The [[rivet setter]] is then used to compress the protruding point or tip of the rivet, usually with aid of the [[hammer]] and [[anvil]], by placing the [[rivet setter]] jaws on the anvil with the link held tightly, and striking the top of the setter.&lt;br /&gt;
&lt;br /&gt;
Great care must be taken when integrating links into a sheet, because once riveted in place, no adjustments can be made short of cutting out the link. Additionally, all links must be addded such that the heads of the rivets face the same direction (usually away from the wearer). When following the half-riveted configuration, it is critical to add four solid links onto any riveted link you intend to attach, lest a riveted link be attached that later needs a solid link added (which is impossible without deconstruction).&lt;br /&gt;
&lt;br /&gt;
===Benefits===&lt;br /&gt;
The primary benefit of riveted maille is strength. Links will rarely be shed, reducing maintenance in the long run. Secondly, they cannot easily be split by force (such as from an [[arrow]]), as butted maille can. Finally, the flattened links reduce the overall weight of the garment.&lt;br /&gt;
&lt;br /&gt;
==External Link==&lt;br /&gt;
[http://www.users.bigpond.net.au/fireandsteel/swim.htm Swimming in Viking Age Mail]&lt;br /&gt;
&lt;br /&gt;
[[category:armour]]&lt;/div&gt;</summary>
		<author><name>Galfrid atte grene</name></author>
	</entry>
	<entry>
		<id>https://cunnan.lochac.sca.org/index.php?title=Maille&amp;diff=33120</id>
		<title>Maille</title>
		<link rel="alternate" type="text/html" href="https://cunnan.lochac.sca.org/index.php?title=Maille&amp;diff=33120"/>
		<updated>2007-06-20T16:59:14Z</updated>

		<summary type="html">&lt;p&gt;Galfrid atte grene: /* Recreationist Mail */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Maille&#039;&#039;&#039; is the [[period]]-correct [[French]] term for a [[metal]] defence of interlocking rings. &#039;&#039;Mail&#039;&#039; or  &#039;&#039;mayle&#039;&#039; are the equivalent [[English]] terms, &#039;&#039;magula&#039;&#039; the [[Italy|Italian]]. The modern equivalent is simply, &#039;&#039;mail&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
All these terms are derived from the Latin &#039;&#039;macula&#039;&#039; meaning &#039;&#039;net&#039;&#039;.  The use of &#039;&#039;maille&#039;&#039; rather than &#039;&#039;mail&#039;&#039; is deemed an unnecessary affectation, by many [[re-enactor]]s (unless they actually portray and speak as [[medieval]] [[France|French]] warriors).&lt;br /&gt;
&lt;br /&gt;
It is known from about the [[5th century BC]] and survived in various forms up until the [[20th century]] where it was last issued as a defence against shrapnel inside tanks. [[Medieval]] versions of this [[armour]] are common in the forms of [[hauberk]]s, and [[byrnie]]s as well as in smaller sections in [[voider]]s and [[standard]]s.&lt;br /&gt;
&lt;br /&gt;
Since the [[Victorian]] era this type of [[armour]] has been refered to as &#039;&#039;chainmail&#039;&#039; and this practise caries over into the vernacular and in [[roleplaying]] games such as [[Dungeons and Dragons]].&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Manufacture ==&lt;br /&gt;
In [[Europe]], the 4-in-1 pattern was completely dominant. In [[East Asia]] (primarily [[Japan]]), mail was also common, but here several more patterns were utilized and an entire nomenclature developed around them. In the [[Middle East]] and [[India]], yet other patterns were developed (but 4-in-1 being the most common) and often combined with metal plates linked in with the rings.&lt;br /&gt;
&lt;br /&gt;
Some late period [[plate armour]] incorporated 6-in-1 in small patches to cover vulnerable joints at the elbow, armpit and knee.  Laced to the [[gambeson]], the dense, heavy 6-in-1 pattern provided excellent protection from piercing weapons, but was far too heavy for use in an entire [[hauberk]], using twice as much [[metal]] to cover the same area as the traditional 4-in-1 pattern.&lt;br /&gt;
&lt;br /&gt;
==Recreationist Mail==&lt;br /&gt;
Historically, the rings composing mail [[armour]] would be riveted, welded shut or constructed of punched rings, to reduce the chance of the rings splitting open when subjected to a thrusting attack or a hit by an [[arrow]]. Also structural integrity of the garment could be held without a heavier gauge of wire, when compared to butted mail.&lt;br /&gt;
&lt;br /&gt;
In modern [[re-enactment]] (uncommon) and [[live-action roleplaying]] games (most often), split sprung [[steel]] washers are sometimes used. Usually two pairs of pliers are used to bend the washers open and closed whilst &amp;quot;knitting&amp;quot; the chainmail. The resulting mail is usually heavier than traditional wire-wound mail, which is also used by reenactment groups.&lt;br /&gt;
&lt;br /&gt;
Members of the [[New Varangian Guard]] and other Australian reenactment groups sometimes make their maille from spring steel rings. By using spring steel, you can use a finer gauge of wire and still retain strength. &lt;br /&gt;
&lt;br /&gt;
However, for truly tough and light maille, you cannot go past riveted maille and many [[re-enactment]] groups are increasingly moving to this option.&lt;br /&gt;
&lt;br /&gt;
Another option, if you have the money, is always titanium - strong, light and if you ask some nicely they might anodize it for you. It is not, however, historically correct.&lt;br /&gt;
&lt;br /&gt;
In the [[SCA]] and other [[recreationist]]s societies, you will find people whose skill at making historically accurate mail varies right across the spectrum; from amateur to true artisan.&lt;br /&gt;
&lt;br /&gt;
==Historical Mail (Physical Form) ==&lt;br /&gt;
=== Size ===&lt;br /&gt;
Historically mail was smaller than most mail currently used by recreationist societies. Extent [[Viking]] Age mail was made from  approximately 1.2 mm diameter wire with an internal diameter of 5.5 to 6 mm. Later period [[hauberk]]s and [[voider]]s followed the same size.&lt;br /&gt;
&lt;br /&gt;
Modern experiments with a mail [[byrnie]] made to similar dimensions to historical examples have revealed that is it possible to not only swim in mail, but also to float.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Construction ===&lt;br /&gt;
Extent [[byrnie]]s have been tested and demonstrated to be made of alternatively riveted and punched mail. Later mail was entirely riveted. &lt;br /&gt;
&lt;br /&gt;
[[Viking]] age mail links frequently have a round or oval section, although some solid rings have a profile that is almost square.&lt;br /&gt;
&lt;br /&gt;
==Riveted Maille==&lt;br /&gt;
Evidence suggests that the vast majority of [[European]] maille was composed of [[rivet]]ed links, not butted.&lt;br /&gt;
&lt;br /&gt;
===Components===&lt;br /&gt;
====Links====&lt;br /&gt;
Riveted links are quite dissimiliar to the butted wire links found on many modern replicas. While inner/outer dimensions are usually the same, the link itself is normally flat, not round. The two ends of the link overlap and are flattened further. A slot or hole goes through both overlapping segments.&lt;br /&gt;
&lt;br /&gt;
The link begins life as raw material (usually some form of [[steel]]). From this, [[Making wire|wire is made]]. The circular links are formed on a [[mandrel]], then flattened in a press. A special tool is used to punch the slot or hole for the rivet.&lt;br /&gt;
&lt;br /&gt;
====Rivets====&lt;br /&gt;
[[Rivet]]s can be either a thin triangular wedge, or a traditional (though quite small) solid rivet.&lt;br /&gt;
&lt;br /&gt;
* Wedge rivets are usually made by snipping from a ribbon of sheet steel. They are triangular in form, with a larger height than base.&lt;br /&gt;
* Solid steel rivets are pressed from a rod.&lt;br /&gt;
===Construction===&lt;br /&gt;
Riveted maille garments come in two configurations:&lt;br /&gt;
# &#039;&#039;&#039;Fully-riveted:&#039;&#039;&#039; Every link has a rivet.&lt;br /&gt;
# &#039;&#039;&#039;Half-riveted:&#039;&#039;&#039; Every other link is solid.&lt;br /&gt;
Links are manipulated similiarly to butted maille, with [[pliers]]. Additionally, an [[anvil]], [[hammer]], and [[rivet setter]] are required. To close a link, the rivet is placed into the slot or hole on the link, and then placed into the jaw of the [[rivet setter]], which pushes the rivet solidly into place. The [[rivet setter]] is then used to compress the protruding point or tip of the rivet, usually with aid of the [[hammer]] and [[anvil]], by placing the [[rivet setter]] jaws on the anvil with the link held tightly, and striking the top of the setter.&lt;br /&gt;
===Benefits===&lt;br /&gt;
The primary benefit of riveted maille is strength. Links will rarely be shed, reducing maintenance in the long run. Secondly, they cannot easily be split by force (such as from an [[arrow]]), as butted maille can. Finally, the flattened links reduce the overall weight of the garment.&lt;br /&gt;
&lt;br /&gt;
==External Link==&lt;br /&gt;
[http://www.users.bigpond.net.au/fireandsteel/swim.htm Swimming in Viking Age Mail]&lt;br /&gt;
&lt;br /&gt;
[[category:armour]]&lt;/div&gt;</summary>
		<author><name>Galfrid atte grene</name></author>
	</entry>
	<entry>
		<id>https://cunnan.lochac.sca.org/index.php?title=Maille&amp;diff=33119</id>
		<title>Maille</title>
		<link rel="alternate" type="text/html" href="https://cunnan.lochac.sca.org/index.php?title=Maille&amp;diff=33119"/>
		<updated>2007-06-20T16:58:32Z</updated>

		<summary type="html">&lt;p&gt;Galfrid atte grene: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Maille&#039;&#039;&#039; is the [[period]]-correct [[French]] term for a [[metal]] defence of interlocking rings. &#039;&#039;Mail&#039;&#039; or  &#039;&#039;mayle&#039;&#039; are the equivalent [[English]] terms, &#039;&#039;magula&#039;&#039; the [[Italy|Italian]]. The modern equivalent is simply, &#039;&#039;mail&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
All these terms are derived from the Latin &#039;&#039;macula&#039;&#039; meaning &#039;&#039;net&#039;&#039;.  The use of &#039;&#039;maille&#039;&#039; rather than &#039;&#039;mail&#039;&#039; is deemed an unnecessary affectation, by many [[re-enactor]]s (unless they actually portray and speak as [[medieval]] [[France|French]] warriors).&lt;br /&gt;
&lt;br /&gt;
It is known from about the [[5th century BC]] and survived in various forms up until the [[20th century]] where it was last issued as a defence against shrapnel inside tanks. [[Medieval]] versions of this [[armour]] are common in the forms of [[hauberk]]s, and [[byrnie]]s as well as in smaller sections in [[voider]]s and [[standard]]s.&lt;br /&gt;
&lt;br /&gt;
Since the [[Victorian]] era this type of [[armour]] has been refered to as &#039;&#039;chainmail&#039;&#039; and this practise caries over into the vernacular and in [[roleplaying]] games such as [[Dungeons and Dragons]].&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Manufacture ==&lt;br /&gt;
In [[Europe]], the 4-in-1 pattern was completely dominant. In [[East Asia]] (primarily [[Japan]]), mail was also common, but here several more patterns were utilized and an entire nomenclature developed around them. In the [[Middle East]] and [[India]], yet other patterns were developed (but 4-in-1 being the most common) and often combined with metal plates linked in with the rings.&lt;br /&gt;
&lt;br /&gt;
Some late period [[plate armour]] incorporated 6-in-1 in small patches to cover vulnerable joints at the elbow, armpit and knee.  Laced to the [[gambeson]], the dense, heavy 6-in-1 pattern provided excellent protection from piercing weapons, but was far too heavy for use in an entire [[hauberk]], using twice as much [[metal]] to cover the same area as the traditional 4-in-1 pattern.&lt;br /&gt;
&lt;br /&gt;
==Recreationist Mail==&lt;br /&gt;
Historically, the rings composing mail [[armour]] would be riveted, welded shut or constructed of punched rings, to reduce the chance of the rings splitting open when subjected to a thrusting attack or a hit by an [[arrow]]. Also structural integrity of the garment could be held without a heavier gauge of wire, when compared to butted mail.&lt;br /&gt;
&lt;br /&gt;
In modern [[re-enactment]] (uncommon) and [[live-action roleplaying]] games (most often), split sprung [[steel]] washers are sometimes used. Usually two pairs of pliers are used to bend the washers open and closed whilst &amp;quot;knitting&amp;quot; the chainmail. The resulting mail is usually heavier than traditional wire-wound mail, which is also used by reenactment groups.&lt;br /&gt;
&lt;br /&gt;
Members of the [[New Varangian Guard]] and other Australian reenactment groups sometimes make their maille from spring steel rings. By using spring steel, you can use a finer gauge of wire and still retain strength. &lt;br /&gt;
&lt;br /&gt;
However, for truly tough and light maille, you cannot go past riveted maille and many [[re-enactment]] groups are increasingly moving to this option.&lt;br /&gt;
&lt;br /&gt;
Another option, if you have the money, is always titanium - strong, light and if you ask some nicely they might anodize it for you. It is not, however, historically correct.&lt;br /&gt;
&lt;br /&gt;
In the [[SCA]] and other [[recreationist]]s scoieties, you will find people whose skill at making historically accurate mail varies right across the spectrum; from amateur to true artisan.&lt;br /&gt;
&lt;br /&gt;
==Historical Mail (Physical Form) ==&lt;br /&gt;
=== Size ===&lt;br /&gt;
Historically mail was smaller than most mail currently used by recreationist societies. Extent [[Viking]] Age mail was made from  approximately 1.2 mm diameter wire with an internal diameter of 5.5 to 6 mm. Later period [[hauberk]]s and [[voider]]s followed the same size.&lt;br /&gt;
&lt;br /&gt;
Modern experiments with a mail [[byrnie]] made to similar dimensions to historical examples have revealed that is it possible to not only swim in mail, but also to float.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Construction ===&lt;br /&gt;
Extent [[byrnie]]s have been tested and demonstrated to be made of alternatively riveted and punched mail. Later mail was entirely riveted. &lt;br /&gt;
&lt;br /&gt;
[[Viking]] age mail links frequently have a round or oval section, although some solid rings have a profile that is almost square.&lt;br /&gt;
&lt;br /&gt;
==Riveted Maille==&lt;br /&gt;
Evidence suggests that the vast majority of [[European]] maille was composed of [[rivet]]ed links, not butted.&lt;br /&gt;
&lt;br /&gt;
===Components===&lt;br /&gt;
====Links====&lt;br /&gt;
Riveted links are quite dissimiliar to the butted wire links found on many modern replicas. While inner/outer dimensions are usually the same, the link itself is normally flat, not round. The two ends of the link overlap and are flattened further. A slot or hole goes through both overlapping segments.&lt;br /&gt;
&lt;br /&gt;
The link begins life as raw material (usually some form of [[steel]]). From this, [[Making wire|wire is made]]. The circular links are formed on a [[mandrel]], then flattened in a press. A special tool is used to punch the slot or hole for the rivet.&lt;br /&gt;
&lt;br /&gt;
====Rivets====&lt;br /&gt;
[[Rivet]]s can be either a thin triangular wedge, or a traditional (though quite small) solid rivet.&lt;br /&gt;
&lt;br /&gt;
* Wedge rivets are usually made by snipping from a ribbon of sheet steel. They are triangular in form, with a larger height than base.&lt;br /&gt;
* Solid steel rivets are pressed from a rod.&lt;br /&gt;
===Construction===&lt;br /&gt;
Riveted maille garments come in two configurations:&lt;br /&gt;
# &#039;&#039;&#039;Fully-riveted:&#039;&#039;&#039; Every link has a rivet.&lt;br /&gt;
# &#039;&#039;&#039;Half-riveted:&#039;&#039;&#039; Every other link is solid.&lt;br /&gt;
Links are manipulated similiarly to butted maille, with [[pliers]]. Additionally, an [[anvil]], [[hammer]], and [[rivet setter]] are required. To close a link, the rivet is placed into the slot or hole on the link, and then placed into the jaw of the [[rivet setter]], which pushes the rivet solidly into place. The [[rivet setter]] is then used to compress the protruding point or tip of the rivet, usually with aid of the [[hammer]] and [[anvil]], by placing the [[rivet setter]] jaws on the anvil with the link held tightly, and striking the top of the setter.&lt;br /&gt;
===Benefits===&lt;br /&gt;
The primary benefit of riveted maille is strength. Links will rarely be shed, reducing maintenance in the long run. Secondly, they cannot easily be split by force (such as from an [[arrow]]), as butted maille can. Finally, the flattened links reduce the overall weight of the garment.&lt;br /&gt;
&lt;br /&gt;
==External Link==&lt;br /&gt;
[http://www.users.bigpond.net.au/fireandsteel/swim.htm Swimming in Viking Age Mail]&lt;br /&gt;
&lt;br /&gt;
[[category:armour]]&lt;/div&gt;</summary>
		<author><name>Galfrid atte grene</name></author>
	</entry>
	<entry>
		<id>https://cunnan.lochac.sca.org/index.php?title=War&amp;diff=33118</id>
		<title>War</title>
		<link rel="alternate" type="text/html" href="https://cunnan.lochac.sca.org/index.php?title=War&amp;diff=33118"/>
		<updated>2007-06-20T15:36:42Z</updated>

		<summary type="html">&lt;p&gt;Galfrid atte grene: /* Wars in the SCA */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Wars&#039;&#039;&#039; for political, ideological and spiritual causes raged across [[Europe]], the [[Middle East]] and [[Africa]] throughout the [[middle ages]]. Some were just petty land disputes (eg. [[England]] and [[France]]). Some used religion as an excuse (eg. the [[crusade]]s). Others were widespread invasions (eg. [[Mongol invasion]]). And of course, if you can&#039;t find someone-else to fight with, why not have a civil war (eg. [[War of the Roses]])!&lt;br /&gt;
&lt;br /&gt;
==List of Wars==&lt;br /&gt;
* (1066) [[Norman Conquest]] - [[William the Conqueror]] vs [[Saxon]] [[England]]&lt;br /&gt;
* (1095-1270) [[Crusades]] - Western [[Europe]] vs anyone who wasn&#039;t in with the [[Catholic Church]]&lt;br /&gt;
* [[Hundred Years War]] - [[France]] vs [[England]]&lt;br /&gt;
* ([[13th century|13th C]]) [[Mongol Invasion]] - [[Mongol]]ian armies vs Eastern [[Europe]]&lt;br /&gt;
* [[War of the Roses]] - [[House of York]] vs [[House of Lancaster]]&lt;br /&gt;
etc etc.&lt;br /&gt;
&lt;br /&gt;
==Wars in the SCA==&lt;br /&gt;
&#039;&#039;&#039;War&#039;&#039;&#039; in the [[SCA]] is an interesting sight. Battles can have any number of people and can take on a number of forms.&lt;br /&gt;
&lt;br /&gt;
Often some natural feature, such as a creek crossing, or a man-made structure, such as a wall of [[hay bale]]s is used to make things more interesting. Wars may take on various [[war scenario|scenarios]], or have different objectives for each battle. Others are run more like a &amp;quot;choose your own adventure&amp;quot; story, known as a [[story board war]], where each war scenario leads to a different outcome.&lt;br /&gt;
&lt;br /&gt;
=== People on the field during wars ===&lt;br /&gt;
* [[heavy fighter]]s&lt;br /&gt;
* [[archers]]&lt;br /&gt;
* [[scout]]s&lt;br /&gt;
* [[Banner Bearer|banner bearer]]s&lt;br /&gt;
* [[engineer]]s&lt;br /&gt;
* [[marshal]]s&lt;br /&gt;
* [[water bearer]]s&lt;br /&gt;
* [[chirurgeon]]&lt;br /&gt;
&lt;br /&gt;
=== Annual War Events ===&lt;br /&gt;
* [[Clinton War]]s&lt;br /&gt;
* The [[Pennsic War]]s&lt;br /&gt;
* The [[Gulf Wars]]&lt;br /&gt;
*[[Estrella War]] &lt;br /&gt;
*[[Lilies War]] &lt;br /&gt;
*[[Great Western War]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;See also:&#039;&#039;&lt;br /&gt;
* [[combat]]&lt;br /&gt;
* [[war point]]&lt;br /&gt;
&lt;br /&gt;
[[category:events]]&lt;/div&gt;</summary>
		<author><name>Galfrid atte grene</name></author>
	</entry>
	<entry>
		<id>https://cunnan.lochac.sca.org/index.php?title=Liripipe&amp;diff=33117</id>
		<title>Liripipe</title>
		<link rel="alternate" type="text/html" href="https://cunnan.lochac.sca.org/index.php?title=Liripipe&amp;diff=33117"/>
		<updated>2007-06-20T15:25:12Z</updated>

		<summary type="html">&lt;p&gt;Galfrid atte grene: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A &#039;&#039;&#039;liripipe&#039;&#039;&#039; is a tail-like extension of a [[hood]] that projects from the rear of the [[hood]] down one&#039;s back.&lt;br /&gt;
&lt;br /&gt;
The liripipe appears early in the history of the hood and anecdotal evidence indicates that it helps rain run from away from the head itself.&lt;br /&gt;
&lt;br /&gt;
The liripipe may be left dangling down the back or it may be wrapped around the shoulders if it is long.&lt;br /&gt;
[[category:clothing]]&lt;/div&gt;</summary>
		<author><name>Galfrid atte grene</name></author>
	</entry>
	<entry>
		<id>https://cunnan.lochac.sca.org/index.php?title=Bear_pit&amp;diff=33104</id>
		<title>Bear pit</title>
		<link rel="alternate" type="text/html" href="https://cunnan.lochac.sca.org/index.php?title=Bear_pit&amp;diff=33104"/>
		<updated>2007-06-19T20:23:10Z</updated>

		<summary type="html">&lt;p&gt;Galfrid atte grene: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A bear pit is a way of organizing [[Single combat|singles fights]]. In general, a [[fighter]] remains in the &amp;quot;pit&amp;quot; (a defined area) until he is defeated, upon which the [[fighter]] who bested him takes his place, and so forth. Bear pits can be found both in [[Fight practice|practices]] and at [[events]].&lt;br /&gt;
&lt;br /&gt;
==Styles==&lt;br /&gt;
There are several styles of bear pits.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Basic:&#039;&#039;&#039; As described above. A single area to hold, with [[fighter]]s entering one at a time to challenge the holder.&lt;br /&gt;
* &#039;&#039;&#039;Multiple:&#039;&#039;&#039; Similar to basic, but multiple pits exist. Used when the number of [[fighter]]s is higher. Fights can be synchronized across pits or cycle at the speed of each individual pit. [[Fighter]]s join any unchallenged pit (sometimes as directed by a [[marshal]]).&lt;br /&gt;
* &#039;&#039;&#039;Progressive:&#039;&#039;&#039; This is a bear pit configuration that cycles fighters through four pits based upon their success in the previous pit. The pits are initially populated by 8 [[fighter]]s; two to a pit, with a line formed for fighters waiting to enter. The pits are generally laid out in a square, each occupying one quadrant. When [[lay on]] is called, all four fights commence, with the losers joining the end of the waiting line. The winner of pit three joins the remaining [[fighter]] in pit four. The winners of pits one and two move on to pit three. Four new [[fighter]]s move in to pits one and two. Then the cycle repeats. Getting to and holding pit four requires winning three fights in a row. Often, points are awarded based on how many bouts a [[fighter]] survives in pit four.&lt;br /&gt;
* &#039;&#039;&#039;Reverse:&#039;&#039;&#039; A rarely practiced style in which the losing [[fighter]] remains in the pit. The winner rejoins the end of the line.&lt;br /&gt;
&lt;br /&gt;
==Modifiers==&lt;br /&gt;
Certain modifiers can also be placed upon the bear pit.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Wounds-Retained:&#039;&#039;&#039; If in the course of a bout, the winning [[fighter]] receives a [[Legal_target_areas|non-lethal wound]] (arm/leg), they must retain this disadvantage for the fights with all future challengers until they are bested. By default this is not observed.&lt;br /&gt;
* &#039;&#039;&#039;Pit border enforcement:&#039;&#039;&#039; Depending on the pit configuration, especially when multiple pits exist, this rule is used. It restricts [[fighter]]s from stepping out of a defined area. If a violation occurs, that [[fighter]] automatically loses. Depending on region and [[event]] customs, pushing your opponent out purposely may be frowned upon.&lt;br /&gt;
&lt;br /&gt;
==Benefits==&lt;br /&gt;
There are several benefits of running a bear pit. Because it can involve many [[fighter]]s, often cycling quickly, any one individual can expect to fight everyone participating at least once. It also offers a competitive environment where winning is rewarded to some extent. The bear pit works with [[fighter]]s of mixed skill levels (particularly in the progressive format). The best [[fighter]]s will hold the pit and face many challengers, with stamina becoming a factor quickly. [[Fighter]]s with less skill still get to fight regularly and will occasionally find themselves holding the pit. Finally, the format offers a constant stream of bouts, with reasonable downtime for all but the best competitors.&lt;br /&gt;
&lt;br /&gt;
[[category:SCAism]] [[category:combat]]&lt;/div&gt;</summary>
		<author><name>Galfrid atte grene</name></author>
	</entry>
	<entry>
		<id>https://cunnan.lochac.sca.org/index.php?title=Bear_pit&amp;diff=33103</id>
		<title>Bear pit</title>
		<link rel="alternate" type="text/html" href="https://cunnan.lochac.sca.org/index.php?title=Bear_pit&amp;diff=33103"/>
		<updated>2007-06-19T20:22:36Z</updated>

		<summary type="html">&lt;p&gt;Galfrid atte grene: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A bear pit is a way of organizing [[Single combat|singles fights]]. In general, a [[fighter]] remains in the &amp;quot;pit&amp;quot; (a defined area) until he is defeated, upon which the [[figher]] who bested him takes his place, and so forth. Bear pits can be found both in [[Fight practice|practices]] and at [[events]].&lt;br /&gt;
&lt;br /&gt;
==Styles==&lt;br /&gt;
There are several styles of bear pits.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Basic:&#039;&#039;&#039; As described above. A single area to hold, with [[fight]]ers entering one at a time to challenge the holder.&lt;br /&gt;
* &#039;&#039;&#039;Multiple:&#039;&#039;&#039; Similar to basic, but multiple pits exist. Used when the number of [[fighter]]s is higher. Fights can be synchronized across pits or cycle at the speed of each individual pit. [[Fighter]]s join any unchallenged pit (sometimes as directed by a [[marshal]]).&lt;br /&gt;
* &#039;&#039;&#039;Progressive:&#039;&#039;&#039; This is a bear pit configuration that cycles fighters through four pits based upon their success in the previous pit. The pits are initially populated by 8 [[fighter]]s; two to a pit, with a line formed for fighters waiting to enter. The pits are generally laid out in a square, each occupying one quadrant. When [[lay on]] is called, all four fights commence, with the losers joining the end of the waiting line. The winner of pit three joins the remaining [[fighter]] in pit four. The winners of pits one and two move on to pit three. Four new [[fighter]]s move in to pits one and two. Then the cycle repeats. Getting to and holding pit four requires winning three fights in a row. Often, points are awarded based on how many bouts a [[fighter]] survives in pit four.&lt;br /&gt;
* &#039;&#039;&#039;Reverse:&#039;&#039;&#039; A rarely practiced style in which the losing [[fighter]] remains in the pit. The winner rejoins the end of the line.&lt;br /&gt;
&lt;br /&gt;
==Modifiers==&lt;br /&gt;
Certain modifiers can also be placed upon the bear pit.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Wounds-Retained:&#039;&#039;&#039; If in the course of a bout, the winning [[fighter]] receives a [[Legal_target_areas|non-lethal wound]] (arm/leg), they must retain this disadvantage for the fights with all future challengers until they are bested. By default this is not observed.&lt;br /&gt;
* &#039;&#039;&#039;Pit border enforcement:&#039;&#039;&#039; Depending on the pit configuration, especially when multiple pits exist, this rule is used. It restricts [[fighter]]s from stepping out of a defined area. If a violation occurs, that [[fighter]] automatically loses. Depending on region and [[event]] customs, pushing your opponent out purposely may be frowned upon.&lt;br /&gt;
&lt;br /&gt;
==Benefits==&lt;br /&gt;
There are several benefits of running a bear pit. Because it can involve many [[fighter]]s, often cycling quickly, any one individual can expect to fight everyone participating at least once. It also offers a competitive environment where winning is rewarded to some extent. The bear pit works with [[fighter]]s of mixed skill levels (particularly in the progressive format). The best [[fighter]]s will hold the pit and face many challengers, with stamina becoming a factor quickly. [[Fighter]]s with less skill still get to fight regularly and will occasionally find themselves holding the pit. Finally, the format offers a constant stream of bouts, with reasonable downtime for all but the best competitors.&lt;br /&gt;
&lt;br /&gt;
[[category:SCAism]] [[category:combat]]&lt;/div&gt;</summary>
		<author><name>Galfrid atte grene</name></author>
	</entry>
	<entry>
		<id>https://cunnan.lochac.sca.org/index.php?title=Bear_pit&amp;diff=33102</id>
		<title>Bear pit</title>
		<link rel="alternate" type="text/html" href="https://cunnan.lochac.sca.org/index.php?title=Bear_pit&amp;diff=33102"/>
		<updated>2007-06-19T18:35:18Z</updated>

		<summary type="html">&lt;p&gt;Galfrid atte grene: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A bear pit is a way of organizing [[Single combat|singles]] fights. In general, a fighter remains in the &amp;quot;pit&amp;quot; (a defined area) until he is defeated, upon which the figher who bested him takes his place, and so forth. Bear pits can be found both in practices and at events.&lt;br /&gt;
&lt;br /&gt;
==Styles==&lt;br /&gt;
There are several styles of bear pits.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Basic:&#039;&#039;&#039; As described above. A single area to hold, with fighters entering one at a time to challenge the holder.&lt;br /&gt;
* &#039;&#039;&#039;Multiple:&#039;&#039;&#039; Similar to basic, but multiple pits exist. Used when the number of fighters is higher. Fights can be synchronized across pits or cycle at the speed of each individual pit. Fighters join any unchallenged pit (sometimes as directed by a [[marshal]]).&lt;br /&gt;
* &#039;&#039;&#039;Progressive:&#039;&#039;&#039; This is a bear pit configuration that cycles fighters through four pits based upon their success in the previous pit. The pits are initially populated by 8 fighters; two to a pit, with a line formed for fighters waiting to enter. The pits are generally laid out in a square, each occupying one quadrant. When [[lay on]] is called, all four fights commence, with the losers joining the end of the waiting line. The winner of pit three joins the remaining fighter in pit four. The winners of pits one and two move on to pit three. Four new fighters move in to pits one and two. Then the cycle repeats. Getting to and holding pit four requires winning three fights in a row. Often, points are awarded based on how many bouts a fighter survives in pit four.&lt;br /&gt;
* &#039;&#039;&#039;Reverse:&#039;&#039;&#039; A rarely practiced style in which the losing fighter remains in the pit. The winner rejoins the end of the line.&lt;br /&gt;
&lt;br /&gt;
==Modifiers==&lt;br /&gt;
Certain modifiers can also be placed upon the bear pit.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Wounds-Retained:&#039;&#039;&#039; If in the course of a bout, the winning fighter receives a non-lethal wound (arm/leg), they must retain this disadvantage for the fights with all future challengers until they are bested. By default this is not observed.&lt;br /&gt;
* &#039;&#039;&#039;Pit border enforcement:&#039;&#039;&#039; Depending on the pit configuration, especially when multiple pits exist, this rule is used. It restricts fighters from stepping out of a defined area. If a violation occurs, that fighter automatically loses. Depending on region and event customs, pushing your opponent out purposely may be frowned upon.&lt;br /&gt;
&lt;br /&gt;
==Benefits==&lt;br /&gt;
There are several benefits of running a bear pit. Because it can involve many fighters, often cycling quickly, any one individual can expect to fight everyone participating at least once. It also offers a competitive environment where winning is rewarded to some extent. The bear pit works with fighters of mixed skill levels (particularly in the progressive format). The best fighters will hold the pit and face many challengers, with stamina becoming a factor quickly. Fighters with less skill still get to fight regularly and will occasionally find themselves holding the pit. Finally, the format offers a constant stream of bouts, with reasonable downtime for all but the best competitors.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:SCAism]] [[category:combat]]&lt;/div&gt;</summary>
		<author><name>Galfrid atte grene</name></author>
	</entry>
	<entry>
		<id>https://cunnan.lochac.sca.org/index.php?title=Bear_pit&amp;diff=33101</id>
		<title>Bear pit</title>
		<link rel="alternate" type="text/html" href="https://cunnan.lochac.sca.org/index.php?title=Bear_pit&amp;diff=33101"/>
		<updated>2007-06-19T18:28:59Z</updated>

		<summary type="html">&lt;p&gt;Galfrid atte grene: /* Benefits */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A bear pit is a way of organizing singles fights. In general, a fighter remains in the &amp;quot;pit&amp;quot; (a defined area) until he is defeated, upon which the figher who bested him takes his place, and so forth. Bear pits can be found both in practices and at events.&lt;br /&gt;
&lt;br /&gt;
==Styles==&lt;br /&gt;
There are several styles of bear pits.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Basic:&#039;&#039;&#039; As described above. A single area to hold, with fighters entering one at a time to challenge the holder.&lt;br /&gt;
* &#039;&#039;&#039;Multiple:&#039;&#039;&#039; Similar to basic, but multiple pits exist. Used when the number of fighters is higher. Fights can be synchronized across pits or cycle at the speed of each individual pit. Fighters join any unchallenged pit (sometimes as directed by a [[marshal]]).&lt;br /&gt;
* &#039;&#039;&#039;Progressive:&#039;&#039;&#039; This is a bear pit configuration that cycles fighters through four pits based upon their success in the previous pit. The pits are initially populated by 8 fighters; two to a pit, with a line formed for fighters waiting to enter. The pits are generally laid out in a square, each occupying one quadrant. When [[lay on]] is called, all four fights commence, with the losers joining the end of the waiting line. The winner of pit three joins the remaining fighter in pit four. The winners of pits one and two move on to pit three. Four new fighters move in to pits one and two. Then the cycle repeats. Getting to and holding pit four requires winning three fights in a row. Often, points are awarded based on how many bouts a fighter survives in pit four.&lt;br /&gt;
* &#039;&#039;&#039;Reverse:&#039;&#039;&#039; A rarely practiced style in which the losing fighter remains in the pit. The winner rejoins the end of the line.&lt;br /&gt;
&lt;br /&gt;
==Modifiers==&lt;br /&gt;
Certain modifiers can also be placed upon the bear pit.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Wounds-Retained:&#039;&#039;&#039; If in the course of a bout, the winning fighter receives a non-lethal wound (arm/leg), they must retain this disadvantage for the fights with all future challengers until they are bested. By default this is not observed.&lt;br /&gt;
* &#039;&#039;&#039;Pit border enforcement:&#039;&#039;&#039; Depending on the pit configuration, especially when multiple pits exist, this rule is used. It restricts fighters from stepping out of a defined area. If a violation occurs, that fighter automatically loses. Depending on region and event customs, pushing your opponent out purposely may be frowned upon.&lt;br /&gt;
&lt;br /&gt;
==Benefits==&lt;br /&gt;
There are several benefits of running a bear pit. Because it can involve many fighters, often cycling quickly, any one individual can expect to fight everyone participating at least once. It also offers a competitive environment where winning is rewarded to some extent. The bear pit works with fighters of mixed skill levels (particularly in the progressive format). The best fighters will hold the pit and face many challengers, with stamina becoming a factor quickly. Fighters with less skill still get to fight regularly and will occasionally find themselves holding the pit. Finally, the format offers a constant stream of bouts, with reasonable downtime for all but the best competitors.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:SCAism]] [[category:combat]]&lt;/div&gt;</summary>
		<author><name>Galfrid atte grene</name></author>
	</entry>
	<entry>
		<id>https://cunnan.lochac.sca.org/index.php?title=Meat_grinder&amp;diff=33100</id>
		<title>Meat grinder</title>
		<link rel="alternate" type="text/html" href="https://cunnan.lochac.sca.org/index.php?title=Meat_grinder&amp;diff=33100"/>
		<updated>2007-06-19T18:28:40Z</updated>

		<summary type="html">&lt;p&gt;Galfrid atte grene: /* Criticism */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A meat grinder is a style of [[melee]] combat. The term can mean either a generic battle that creates high losses in a closely packed area, or a particular [[melee]] format. The latter is addressed here.&lt;br /&gt;
&lt;br /&gt;
==Method==&lt;br /&gt;
A meat grinder is a [[melee]] format consisting of two teams, generally placed on either end of a [[bridge]] of reasonable width. The first team is composed of experienced fighters, while the second contains newer fighters. The experienced team gets a single &amp;quot;life&amp;quot; (no [[resurrection]]s), and the newer fighter team receives unlimited [[resurrection]]s. The goal of the newer fighter team is to eliminate the experienced fighters. The experienced fighters attempt to hold off this outcome for as long as possible.&lt;br /&gt;
&lt;br /&gt;
==Variation==&lt;br /&gt;
Variation can be easily introduced into a meat grinder. After one or two rounds, it is usually clear what changes can be made to even the sides. Often it is helpful to place one experienced fighter on the newer fighter&#039;s team. This fighter can help with cohesion and encouragement. The experienced team can also be given a limited number of [[resurrection]]s if necessary.&lt;br /&gt;
&lt;br /&gt;
==Benefits==&lt;br /&gt;
The meat grinder offers multiple benefits as a training tool. The newer fighters learn basic [[melee]] fundamentals (sticking together, approach speed and distance, throwing shots in close quarters, etc), and also get the chance to learn in a progressive manner and try new things, as they have unlimited [[resurrection]]s. Hesitation at fighting experienced fighters can also be cured. The experienced team learns to act conservatively, since the loss of even one member can be highly detrimental. Both teams gain experience dealing with lenghthy (relatively) battles requiring high stamina.&lt;br /&gt;
&lt;br /&gt;
==Criticism==&lt;br /&gt;
This format can seem harsh to newer fighters. It isn&#039;t a gentle method, and confidence can wane if the newer fighter team cannot make a dent in the experienced fighters. Conversely, the experienced fighters may find it tedious.&lt;br /&gt;
&lt;br /&gt;
[[category:SCAism]] [[category:combat]]&lt;/div&gt;</summary>
		<author><name>Galfrid atte grene</name></author>
	</entry>
	<entry>
		<id>https://cunnan.lochac.sca.org/index.php?title=Bridge_battle&amp;diff=33099</id>
		<title>Bridge battle</title>
		<link rel="alternate" type="text/html" href="https://cunnan.lochac.sca.org/index.php?title=Bridge_battle&amp;diff=33099"/>
		<updated>2007-06-19T18:28:03Z</updated>

		<summary type="html">&lt;p&gt;Galfrid atte grene: /* Criticism */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A bridge battle attempts to simulate a engagement taking place in narrow quarters (such as on a bridge).&lt;br /&gt;
&lt;br /&gt;
==Setup==&lt;br /&gt;
In most cases, an actual bridge is not available, in which case artificial borders are defined. [[Hay bales]], [[tape]], or string are common options when marking edges. Fighters are split into two teams, one for each end of the bridge. The goal generally one of the following:&lt;br /&gt;
# Eliminate the opposing team.&lt;br /&gt;
# Take complete control of the bridge.&lt;br /&gt;
# Hold a greater percentage of the bridge than the other team after a set amount of time.&lt;br /&gt;
&lt;br /&gt;
==Basic Tactics==&lt;br /&gt;
Generally, each team is composed of both [[sword and shield]]s, and [[polearm]]s. [[Shield]]s are arrayed in front of the [[polearm]]s as defense, with backups waiting behind. As the forces engage, the [[polearm]]s do the bulk of the killing with the [[shield]]s defending. A number of [[Unit_Commands|pulses]] may occur in an attempt to force the opposing team back and break their line.&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
As with any other battle format, a few variations exist.&lt;br /&gt;
* &#039;&#039;&#039;Resurrection:&#039;&#039;&#039; A [[resurrection]] bridge battle results in a constant flow of fighters onto the bridge and may not have a clear outcome at the end.&lt;br /&gt;
* &#039;&#039;&#039;End points:&#039;&#039;&#039; Depending on the scenario, the area allowed to be occupied at each entrance of the bridge may change. Sometimes the oppposing team may be allowed to spill off the bridge and engage in [[open field battle]], or they might be restricted to the area immediately in front of the entrance, or any number of other possibilities.&lt;br /&gt;
* &#039;&#039;&#039;Multiple Bridges:&#039;&#039;&#039; When there is a greater number of fighters, it may be beneficial to set up multiple bridges. Fighters can enter any bridge. This also presents an additional strategic element, as commanders must determine where best to send reinforcements.&lt;br /&gt;
&lt;br /&gt;
==Criticism==&lt;br /&gt;
Bridge battles are usually the suject of two particular complaints. Firstly, since the area of engagement is relatively small, the bulk of the fighters on each side are doing nothing for extended periods of time. Secondly, [[sword and shield]] wielders are primarily passive defense, which is not ideal for some.&lt;br /&gt;
&lt;br /&gt;
[[category:SCAism]] [[category:combat]]&lt;/div&gt;</summary>
		<author><name>Galfrid atte grene</name></author>
	</entry>
	<entry>
		<id>https://cunnan.lochac.sca.org/index.php?title=Hay_bales&amp;diff=33098</id>
		<title>Hay bales</title>
		<link rel="alternate" type="text/html" href="https://cunnan.lochac.sca.org/index.php?title=Hay_bales&amp;diff=33098"/>
		<updated>2007-06-19T18:24:12Z</updated>

		<summary type="html">&lt;p&gt;Galfrid atte grene: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Hay bale]]&lt;/div&gt;</summary>
		<author><name>Galfrid atte grene</name></author>
	</entry>
	<entry>
		<id>https://cunnan.lochac.sca.org/index.php?title=Hay_bale&amp;diff=33097</id>
		<title>Hay bale</title>
		<link rel="alternate" type="text/html" href="https://cunnan.lochac.sca.org/index.php?title=Hay_bale&amp;diff=33097"/>
		<updated>2007-06-19T18:23:33Z</updated>

		<summary type="html">&lt;p&gt;Galfrid atte grene: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A bale is a block of compressed organic material (hay or straw), sometimes physically bound together.&lt;br /&gt;
&lt;br /&gt;
==In the SCA==&lt;br /&gt;
Hay bales (they may actually be straw but are nevertheless called hay) are used to form representations of walls, or borders of any sort (for example, the edges of a [[bridge battle|bridge]]). Bales are used because of ease of acquiring, weight, and relative harmlessness (it is not uncommon for fighters to be knocked into or over a bale).&lt;/div&gt;</summary>
		<author><name>Galfrid atte grene</name></author>
	</entry>
	<entry>
		<id>https://cunnan.lochac.sca.org/index.php?title=Straw_bale&amp;diff=33096</id>
		<title>Straw bale</title>
		<link rel="alternate" type="text/html" href="https://cunnan.lochac.sca.org/index.php?title=Straw_bale&amp;diff=33096"/>
		<updated>2007-06-19T18:22:52Z</updated>

		<summary type="html">&lt;p&gt;Galfrid atte grene: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Hay bale]]&lt;/div&gt;</summary>
		<author><name>Galfrid atte grene</name></author>
	</entry>
	<entry>
		<id>https://cunnan.lochac.sca.org/index.php?title=Hay_bales&amp;diff=33095</id>
		<title>Hay bales</title>
		<link rel="alternate" type="text/html" href="https://cunnan.lochac.sca.org/index.php?title=Hay_bales&amp;diff=33095"/>
		<updated>2007-06-19T18:21:54Z</updated>

		<summary type="html">&lt;p&gt;Galfrid atte grene: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A bale is a block of compressed organic material (hay or straw), sometimes physically bound together.&lt;br /&gt;
&lt;br /&gt;
==In the SCA==&lt;br /&gt;
Hay bales (they may actually be straw but are nevertheless called hay) are used to form representations of walls, or borders of any sort (for example, the edges of a [[bridge battle|bridge]]). Bales are used because of ease of acquiring, weight, and relative harmlessness (it is not uncommon for fighters to be knocked into or over a bale).&lt;/div&gt;</summary>
		<author><name>Galfrid atte grene</name></author>
	</entry>
	<entry>
		<id>https://cunnan.lochac.sca.org/index.php?title=War_scenario&amp;diff=33093</id>
		<title>War scenario</title>
		<link rel="alternate" type="text/html" href="https://cunnan.lochac.sca.org/index.php?title=War_scenario&amp;diff=33093"/>
		<updated>2007-06-19T18:12:10Z</updated>

		<summary type="html">&lt;p&gt;Galfrid atte grene: /* Some kinds of scenarios */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A typical [[SCA]] [[war]] is made up a sequence of &#039;&#039;&#039;war scenarios&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
== Some kinds of scenarios ==&lt;br /&gt;
* &#039;&#039;Open field battle&#039;&#039;: two forces square off across an open field. This allows for [[unit tactics]] at relatively large scales.&lt;br /&gt;
* &#039;&#039;Woods battle&#039;&#039;: like an open field battle, but through a wooded area&lt;br /&gt;
* &#039;&#039;[[Bridge battle]]&#039;&#039;: one (or more) bridges divide the two sides. Often the objective is to be the first to take the bridge, or to hold the most of the bridge after a certain amount of time. The bridge typically crosses a &amp;quot;river&amp;quot; which usually is imagined, and represented with some markings rather than having running water. Sometimes people are allowed to &amp;quot;ford&amp;quot; the river, e.g. by crossing on their knees.&lt;br /&gt;
* &#039;&#039;Castle battle&#039;&#039;: a representation of a [[castle]], often with a wall, gate, and towers.&lt;br /&gt;
* &#039;&#039;Bandit hunt&#039;&#039;:  One team starts in the woods, they are the [[Bandit]]s.  The second team is the [[sheriff|Shire Reeve]] and his men, sent in to hunt out the bandits.  If you can come up with some rules for some safe traps and ambushes, it can make for an interesting scenario, with guerilla warfare. (Jean-Pierre Colbert)&lt;br /&gt;
* &#039;&#039;Save the village&#039;&#039;:  A mock [[village]] is set up, either with hay bales or plywood fronts. One team must defend the village while the second team tries to &amp;quot;burn&amp;quot; it down with mock torches (a stick with a painted tip and/or streamers) that must be placed in a specific spot on each building. (Jean-Pierre Colbert)&lt;br /&gt;
&lt;br /&gt;
== Objectives ==&lt;br /&gt;
* Last one standing&lt;br /&gt;
* Delivering a &amp;quot;message&amp;quot;, package, or person to a specified location&lt;br /&gt;
* Capturing a [[flag]]&lt;br /&gt;
* Holding some objective&lt;br /&gt;
* Gathering the most [[War point]]s&lt;br /&gt;
&lt;br /&gt;
== Number of &amp;quot;lives&amp;quot; ==&lt;br /&gt;
* One life&lt;br /&gt;
* Limited number of &amp;quot;[[resurrection]]s&amp;quot;&lt;br /&gt;
* Unlimited resurrections&lt;br /&gt;
&lt;br /&gt;
== Limitations ==&lt;br /&gt;
* [[Weapon]]s limitations: e.g. no weapons over a certain length, no [[archery]]&lt;br /&gt;
* [[Shield]] limitations: e.g. no shields&lt;br /&gt;
&lt;br /&gt;
== Scenario Design ==&lt;br /&gt;
Some scenarios are presented with elaborately stated objectives which with a little thought amount to &amp;quot;Last one standing&amp;quot; or some other simple objective.&lt;br /&gt;
&lt;br /&gt;
[[category:combat]]&lt;/div&gt;</summary>
		<author><name>Galfrid atte grene</name></author>
	</entry>
	<entry>
		<id>https://cunnan.lochac.sca.org/index.php?title=Bridge_battle&amp;diff=33092</id>
		<title>Bridge battle</title>
		<link rel="alternate" type="text/html" href="https://cunnan.lochac.sca.org/index.php?title=Bridge_battle&amp;diff=33092"/>
		<updated>2007-06-19T18:11:52Z</updated>

		<summary type="html">&lt;p&gt;Galfrid atte grene: /* Setup */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A bridge battle attempts to simulate a engagement taking place in narrow quarters (such as on a bridge).&lt;br /&gt;
&lt;br /&gt;
==Setup==&lt;br /&gt;
In most cases, an actual bridge is not available, in which case artificial borders are defined. [[Hay bales]], [[tape]], or string are common options when marking edges. Fighters are split into two teams, one for each end of the bridge. The goal generally one of the following:&lt;br /&gt;
# Eliminate the opposing team.&lt;br /&gt;
# Take complete control of the bridge.&lt;br /&gt;
# Hold a greater percentage of the bridge than the other team after a set amount of time.&lt;br /&gt;
&lt;br /&gt;
==Basic Tactics==&lt;br /&gt;
Generally, each team is composed of both [[sword and shield]]s, and [[polearm]]s. [[Shield]]s are arrayed in front of the [[polearm]]s as defense, with backups waiting behind. As the forces engage, the [[polearm]]s do the bulk of the killing with the [[shield]]s defending. A number of [[Unit_Commands|pulses]] may occur in an attempt to force the opposing team back and break their line.&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
As with any other battle format, a few variations exist.&lt;br /&gt;
* &#039;&#039;&#039;Resurrection:&#039;&#039;&#039; A [[resurrection]] bridge battle results in a constant flow of fighters onto the bridge and may not have a clear outcome at the end.&lt;br /&gt;
* &#039;&#039;&#039;End points:&#039;&#039;&#039; Depending on the scenario, the area allowed to be occupied at each entrance of the bridge may change. Sometimes the oppposing team may be allowed to spill off the bridge and engage in [[open field battle]], or they might be restricted to the area immediately in front of the entrance, or any number of other possibilities.&lt;br /&gt;
* &#039;&#039;&#039;Multiple Bridges:&#039;&#039;&#039; When there is a greater number of fighters, it may be beneficial to set up multiple bridges. Fighters can enter any bridge. This also presents an additional strategic element, as commanders must determine where best to send reinforcements.&lt;br /&gt;
&lt;br /&gt;
==Criticism==&lt;br /&gt;
Bridge battles are usually the suject of two particular complaints. Firstly, since the area of engagement is relatively small, the bulk of the fighters on each side are doing nothing for extended periods of time. Secondly, [[sword and shield]] wielders are primarily passive defense, which is not ideal for some.&lt;br /&gt;
&lt;br /&gt;
[[category:SCAism]]&lt;/div&gt;</summary>
		<author><name>Galfrid atte grene</name></author>
	</entry>
	<entry>
		<id>https://cunnan.lochac.sca.org/index.php?title=Bridge_battle&amp;diff=33088</id>
		<title>Bridge battle</title>
		<link rel="alternate" type="text/html" href="https://cunnan.lochac.sca.org/index.php?title=Bridge_battle&amp;diff=33088"/>
		<updated>2007-06-19T15:10:41Z</updated>

		<summary type="html">&lt;p&gt;Galfrid atte grene: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A bridge battle attempts to simulate a engagement taking place in narrow quarters (such as on a bridge).&lt;br /&gt;
&lt;br /&gt;
==Setup==&lt;br /&gt;
In most cases, an actual bridge is not available, in which case artificial borders are defined. [[Hay bales]], [[tape]], or string are common options when marking edges. Fighters are split into two teams, one for each end of the bridge. The goal is generally to eliminate the opposing team.&lt;br /&gt;
&lt;br /&gt;
==Basic Tactics==&lt;br /&gt;
Generally, each team is composed of both [[sword and shield]]s, and [[polearm]]s. [[Shield]]s are arrayed in front of the [[polearm]]s as defense, with backups waiting behind. As the forces engage, the [[polearm]]s do the bulk of the killing with the [[shield]]s defending. A number of [[Unit_Commands|pulses]] may occur in an attempt to force the opposing team back and break their line.&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
As with any other battle format, a few variations exist.&lt;br /&gt;
* &#039;&#039;&#039;Resurrection:&#039;&#039;&#039; A [[resurrection]] bridge battle results in a constant flow of fighters onto the bridge and may not have a clear outcome at the end.&lt;br /&gt;
* &#039;&#039;&#039;End points:&#039;&#039;&#039; Depending on the scenario, the area allowed to be occupied at each entrance of the bridge may change. Sometimes the oppposing team may be allowed to spill off the bridge and engage in [[open field battle]], or they might be restricted to the area immediately in front of the entrance, or any number of other possibilities.&lt;br /&gt;
* &#039;&#039;&#039;Multiple Bridges:&#039;&#039;&#039; When there is a greater number of fighters, it may be beneficial to set up multiple bridges. Fighters can enter any bridge. This also presents an additional strategic element, as commanders must determine where best to send reinforcements.&lt;br /&gt;
&lt;br /&gt;
==Criticism==&lt;br /&gt;
Bridge battles are usually the suject of two particular complaints. Firstly, since the area of engagement is relatively small, the bulk of the fighters on each side are doing nothing for extended periods of time. Secondly, [[sword and shield]] wielders are primarily passive defense, which is not ideal for some.&lt;br /&gt;
&lt;br /&gt;
[[category:SCAism]]&lt;/div&gt;</summary>
		<author><name>Galfrid atte grene</name></author>
	</entry>
	<entry>
		<id>https://cunnan.lochac.sca.org/index.php?title=Bear_pit&amp;diff=33086</id>
		<title>Bear pit</title>
		<link rel="alternate" type="text/html" href="https://cunnan.lochac.sca.org/index.php?title=Bear_pit&amp;diff=33086"/>
		<updated>2007-06-19T14:41:54Z</updated>

		<summary type="html">&lt;p&gt;Galfrid atte grene: /* Styles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A bear pit is a way of organizing singles fights. In general, a fighter remains in the &amp;quot;pit&amp;quot; (a defined area) until he is defeated, upon which the figher who bested him takes his place, and so forth. Bear pits can be found both in practices and at events.&lt;br /&gt;
&lt;br /&gt;
==Styles==&lt;br /&gt;
There are several styles of bear pits.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Basic:&#039;&#039;&#039; As described above. A single area to hold, with fighters entering one at a time to challenge the holder.&lt;br /&gt;
* &#039;&#039;&#039;Multiple:&#039;&#039;&#039; Similar to basic, but multiple pits exist. Used when the number of fighters is higher. Fights can be synchronized across pits or cycle at the speed of each individual pit. Fighters join any unchallenged pit (sometimes as directed by a [[marshal]]).&lt;br /&gt;
* &#039;&#039;&#039;Progressive:&#039;&#039;&#039; This is a bear pit configuration that cycles fighters through four pits based upon their success in the previous pit. The pits are initially populated by 8 fighters; two to a pit, with a line formed for fighters waiting to enter. The pits are generally laid out in a square, each occupying one quadrant. When [[lay on]] is called, all four fights commence, with the losers joining the end of the waiting line. The winner of pit three joins the remaining fighter in pit four. The winners of pits one and two move on to pit three. Four new fighters move in to pits one and two. Then the cycle repeats. Getting to and holding pit four requires winning three fights in a row. Often, points are awarded based on how many bouts a fighter survives in pit four.&lt;br /&gt;
* &#039;&#039;&#039;Reverse:&#039;&#039;&#039; A rarely practiced style in which the losing fighter remains in the pit. The winner rejoins the end of the line.&lt;br /&gt;
&lt;br /&gt;
==Modifiers==&lt;br /&gt;
Certain modifiers can also be placed upon the bear pit.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Wounds-Retained:&#039;&#039;&#039; If in the course of a bout, the winning fighter receives a non-lethal wound (arm/leg), they must retain this disadvantage for the fights with all future challengers until they are bested. By default this is not observed.&lt;br /&gt;
* &#039;&#039;&#039;Pit border enforcement:&#039;&#039;&#039; Depending on the pit configuration, especially when multiple pits exist, this rule is used. It restricts fighters from stepping out of a defined area. If a violation occurs, that fighter automatically loses. Depending on region and event customs, pushing your opponent out purposely may be frowned upon.&lt;br /&gt;
&lt;br /&gt;
==Benefits==&lt;br /&gt;
There are several benefits of running a bear pit. Because it can involve many fighters, often cycling quickly, any one individual can expect to fight everyone participating at least once. It also offers a competitive environment where winning is rewarded to some extent. The bear pit works with fighters of mixed skill levels (particularly in the progressive format). The best fighters will hold the pit and face many challengers, with stamina becoming a factor quickly. Fighters with less skill still get to fight regularly and will occasionally find themselves holding the pit. Finally, the format offers a constant stream of bouts, with reasonable downtime for all but the best competitors.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:SCAism]]&lt;/div&gt;</summary>
		<author><name>Galfrid atte grene</name></author>
	</entry>
	<entry>
		<id>https://cunnan.lochac.sca.org/index.php?title=Meat_grinder&amp;diff=33085</id>
		<title>Meat grinder</title>
		<link rel="alternate" type="text/html" href="https://cunnan.lochac.sca.org/index.php?title=Meat_grinder&amp;diff=33085"/>
		<updated>2007-06-19T14:40:38Z</updated>

		<summary type="html">&lt;p&gt;Galfrid atte grene: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A meat grinder is a style of [[melee]] combat. The term can mean either a generic battle that creates high losses in a closely packed area, or a particular [[melee]] format. The latter is addressed here.&lt;br /&gt;
&lt;br /&gt;
==Method==&lt;br /&gt;
A meat grinder is a [[melee]] format consisting of two teams, generally placed on either end of a [[bridge]] of reasonable width. The first team is composed of experienced fighters, while the second contains newer fighters. The experienced team gets a single &amp;quot;life&amp;quot; (no [[resurrection]]s), and the newer fighter team receives unlimited [[resurrection]]s. The goal of the newer fighter team is to eliminate the experienced fighters. The experienced fighters attempt to hold off this outcome for as long as possible.&lt;br /&gt;
&lt;br /&gt;
==Variation==&lt;br /&gt;
Variation can be easily introduced into a meat grinder. After one or two rounds, it is usually clear what changes can be made to even the sides. Often it is helpful to place one experienced fighter on the newer fighter&#039;s team. This fighter can help with cohesion and encouragement. The experienced team can also be given a limited number of [[resurrection]]s if necessary.&lt;br /&gt;
&lt;br /&gt;
==Benefits==&lt;br /&gt;
The meat grinder offers multiple benefits as a training tool. The newer fighters learn basic [[melee]] fundamentals (sticking together, approach speed and distance, throwing shots in close quarters, etc), and also get the chance to learn in a progressive manner and try new things, as they have unlimited [[resurrection]]s. Hesitation at fighting experienced fighters can also be cured. The experienced team learns to act conservatively, since the loss of even one member can be highly detrimental. Both teams gain experience dealing with lenghthy (relatively) battles requiring high stamina.&lt;br /&gt;
&lt;br /&gt;
==Criticism==&lt;br /&gt;
This format can seem harsh to newer fighters. It isn&#039;t a gentle method, and confidence can wane if the newer fighter team cannot make a dent in the experienced fighters. Conversely, the experienced fighters may find it tedious.&lt;br /&gt;
&lt;br /&gt;
[[category:SCAism]]&lt;/div&gt;</summary>
		<author><name>Galfrid atte grene</name></author>
	</entry>
	<entry>
		<id>https://cunnan.lochac.sca.org/index.php?title=Bear_pit&amp;diff=33084</id>
		<title>Bear pit</title>
		<link rel="alternate" type="text/html" href="https://cunnan.lochac.sca.org/index.php?title=Bear_pit&amp;diff=33084"/>
		<updated>2007-06-19T14:05:13Z</updated>

		<summary type="html">&lt;p&gt;Galfrid atte grene: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A bear pit is a way of organizing singles fights. In general, a fighter remains in the &amp;quot;pit&amp;quot; (a defined area) until he is defeated, upon which the figher who bested him takes his place, and so forth. Bear pits can be found both in practices and at events.&lt;br /&gt;
&lt;br /&gt;
==Styles==&lt;br /&gt;
There are several styles of bear pits.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Basic:&#039;&#039;&#039; As described above. A single area to hold, with fighters entering one at a time to challenge the holder.&lt;br /&gt;
* &#039;&#039;&#039;Multiple:&#039;&#039;&#039; Similar to basic, but multiple pits exist. Used when the number of fighters is higher. Fights can be synchronized across pits or cycle at the speed of each individual pit. Fighters join any unchallenged pit (sometimes as directed by a [[marshal]]).&lt;br /&gt;
* &#039;&#039;&#039;Progressive:&#039;&#039;&#039; This is a bear pit configuration that cycles fighters through four pits based upon their success in the previous pit. The pits are initially populated by 8 fighters; two to a pit, with a line formed for fighters waiting to enter. The pits are generally laid out in a square, each occupying one quadrant. When [[lay on]] is called, all four fights commence, with the losers joining the end of the waiting line. The winner of pit three joins the remaining fighter in pit four. The winners of pits one and two move on to pit three. Four new fighters move in to pits one and two. Then the cycle repeats. Getting to and holding pit four requires winning three fights in a row. Often, points are awarded based on how many bouts a fighter survives in pit four.&lt;br /&gt;
&lt;br /&gt;
==Modifiers==&lt;br /&gt;
Certain modifiers can also be placed upon the bear pit.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Wounds-Retained:&#039;&#039;&#039; If in the course of a bout, the winning fighter receives a non-lethal wound (arm/leg), they must retain this disadvantage for the fights with all future challengers until they are bested. By default this is not observed.&lt;br /&gt;
* &#039;&#039;&#039;Pit border enforcement:&#039;&#039;&#039; Depending on the pit configuration, especially when multiple pits exist, this rule is used. It restricts fighters from stepping out of a defined area. If a violation occurs, that fighter automatically loses. Depending on region and event customs, pushing your opponent out purposely may be frowned upon.&lt;br /&gt;
&lt;br /&gt;
==Benefits==&lt;br /&gt;
There are several benefits of running a bear pit. Because it can involve many fighters, often cycling quickly, any one individual can expect to fight everyone participating at least once. It also offers a competitive environment where winning is rewarded to some extent. The bear pit works with fighters of mixed skill levels (particularly in the progressive format). The best fighters will hold the pit and face many challengers, with stamina becoming a factor quickly. Fighters with less skill still get to fight regularly and will occasionally find themselves holding the pit. Finally, the format offers a constant stream of bouts, with reasonable downtime for all but the best competitors.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:SCAism]]&lt;/div&gt;</summary>
		<author><name>Galfrid atte grene</name></author>
	</entry>
	<entry>
		<id>https://cunnan.lochac.sca.org/index.php?title=Blood_soup_(recipe)&amp;diff=33077</id>
		<title>Blood soup (recipe)</title>
		<link rel="alternate" type="text/html" href="https://cunnan.lochac.sca.org/index.php?title=Blood_soup_(recipe)&amp;diff=33077"/>
		<updated>2007-06-18T18:16:13Z</updated>

		<summary type="html">&lt;p&gt;Galfrid atte grene: /* Method */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Ingredients ==&lt;br /&gt;
* 2.5kg [[duck]] OR 2kg spare ribs, OR 2kg pork loin ribs. &lt;br /&gt;
* [[Fowl]] trimmings (if available) &lt;br /&gt;
* 3.75L water&lt;br /&gt;
* 2 [[bay tree|bay leaves]] &lt;br /&gt;
* 4 whole [[clove]]s &lt;br /&gt;
* 4 whole [[peppercorn]]s &lt;br /&gt;
* 4 tbs [[flour]]&lt;br /&gt;
* 1 tbs [[sugar]] &lt;br /&gt;
* 2 tbs [[salt]] &lt;br /&gt;
* 2 tbs [[pepper]]&lt;br /&gt;
* 1/2 c [[vinegar]]&lt;br /&gt;
* 1 cup [[whipping cream]] or [[sour cream]] &lt;br /&gt;
* Apples: peeled, cored and chopped into 1cm pieces &lt;br /&gt;
* Dried fruit: 250g pitted [[prunes]], 250g [[raisin]]s &lt;br /&gt;
* 2 cups duck or [[goose]] blood OR 1/2 cup [[pig]] [[blood]]. &lt;br /&gt;
&lt;br /&gt;
== Method ==&lt;br /&gt;
# In a pot, cover meat and fowl trimmings with water and boil slowly for 1-3 hours, depending on the size and age of the duck.&lt;br /&gt;
# Skim foam from top of soup &lt;br /&gt;
# Place spices in cheese cloth bag and add to soup. &lt;br /&gt;
# Continue to boil slowly until meat is tender. &lt;br /&gt;
# Remove meat and spice bag from soup. Reserve meat to be added back later. &lt;br /&gt;
# Take out 1 cup of boiling stock and set aside. &lt;br /&gt;
# Add fruit to soup. &lt;br /&gt;
# Boil until apples are soft. &lt;br /&gt;
# In a separate bowl, blend the flour, sugar, salt and pepper into 1/2 cup of the blood until smooth. &lt;br /&gt;
# Add cream to the flour mixture. Mixture should be a light paste. &lt;br /&gt;
# Add the 1 c of hot soup stock and mix until smooth. &lt;br /&gt;
# Add vinegar and blend. &lt;br /&gt;
# While soup is still boiling, add flour mixture and remaining blood (or prune juice if no blood was used). Stir constantly. &lt;br /&gt;
# If a thicker soup is desired, add 1 c of pureed prunes. &lt;br /&gt;
# Boil another 5-10 minutes. Meat may be returned to the soup. &lt;br /&gt;
#Taste and adjust seasoning. &lt;br /&gt;
# Allow to cool and place in refrigerator. &lt;br /&gt;
&lt;br /&gt;
* Allow soup to stand overnight before serving. Because of the raisins, prunes and fruit, the soup will be sweeter the next day.&lt;br /&gt;
&lt;br /&gt;
[[category:recipes]]&lt;/div&gt;</summary>
		<author><name>Galfrid atte grene</name></author>
	</entry>
	<entry>
		<id>https://cunnan.lochac.sca.org/index.php?title=Project_Gutenberg&amp;diff=33076</id>
		<title>Project Gutenberg</title>
		<link rel="alternate" type="text/html" href="https://cunnan.lochac.sca.org/index.php?title=Project_Gutenberg&amp;diff=33076"/>
		<updated>2007-06-18T18:13:46Z</updated>

		<summary type="html">&lt;p&gt;Galfrid atte grene: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Project Gutenberg&#039;&#039;&#039; is a project that takes [[book]]s no longer under [[copyright]] (or under special copyright conditions) and converts them into plain text files for distribution on the internet free of charge.&lt;br /&gt;
&lt;br /&gt;
All [[period]] texts could be added to Project Gutenberg but recent translations (those done in the last 70 years or so) of period texts could not be.&lt;br /&gt;
&lt;br /&gt;
Proofreading for Project Gutenberg can be done through the &#039;&#039;Distributed Proofreaders&#039;&#039; website. This site shows one page at a time along with a machine created copy of the text which needs to be checked for errors.&lt;br /&gt;
&lt;br /&gt;
* Project Gutenberg&#039;s website - http://gutenberg.net/&lt;br /&gt;
* The [[Distributed Proofreaders]] website - http://www.pgdp.net&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;To Quote the Official Site:&#039;&#039;&#039;&lt;br /&gt;
:Project Gutenberg is the brainchild of Michael Hart, who in 1971 decided that it would be a really good idea if lots of famous and important texts were freely available to everyone in the world. Since then, he has been joined by hundreds of volunteers who share his vision.&lt;br /&gt;
&lt;br /&gt;
:Now, more than thirty years later, Project Gutenberg has the following figures (as of November 8th 2002): 203 New eBooks released during October 2002, 1975 New eBooks produced in 2002 (they were 1240 in 2001) for a total of 6267 Total Project Gutenberg eBooks. 119 eBooks have been posted so far by Project Gutenberg of Australia.&lt;br /&gt;
&lt;br /&gt;
== Books of period interest in Project Gutenberg ==&lt;br /&gt;
* [[Beowulf]] (150kb) - http://library.adelaide.edu.au/etext/pg/etext97/bwulf10.txt&lt;br /&gt;
* The Complete works of William [[Shakespeare]] (5mb) - http://library.adelaide.edu.au/etext/pg/etext94/shaks12.txt&lt;br /&gt;
* Decameron -- Volume 1 by [[Giovanni Boccaccio]] - http://library.adelaide.edu.au/etext/pg/etext03/thdcm10.txt&lt;br /&gt;
* The Life Of Castruccio Castracani Da Luca by [[Niccolo Machiavelli]] - http://library.adelaide.edu.au/etext/pg/etext98/tprnc10.txt&lt;br /&gt;
* History Of Florence And Of The Affairs Of Italy by [[Niccolo Machiavelli]] - http://library.adelaide.edu.au/etext/pg/etext01/hflit10.txt&lt;br /&gt;
* Canterbury Tales, and Other Poems by [[Geoffrey Chaucer]] - http://library.adelaide.edu.au/etext/pg/etext00/cbtls10.txt&lt;br /&gt;
* The Prince by [[Niccolo Machiavelli]] - http://library.adelaide.edu.au/etext/pg/etext98/tprnc10.txt&lt;br /&gt;
&lt;br /&gt;
== Related Topics ==&lt;br /&gt;
* [[Mutopia Project]] (similar to Project Gutenberg, for sheet music)&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://gutenberg.net The Project Gutenberg homepage]&lt;br /&gt;
[[category:research]]&lt;/div&gt;</summary>
		<author><name>Galfrid atte grene</name></author>
	</entry>
	<entry>
		<id>https://cunnan.lochac.sca.org/index.php?title=Shire_of_Anglespur&amp;diff=33075</id>
		<title>Shire of Anglespur</title>
		<link rel="alternate" type="text/html" href="https://cunnan.lochac.sca.org/index.php?title=Shire_of_Anglespur&amp;diff=33075"/>
		<updated>2007-06-18T15:52:25Z</updated>

		<summary type="html">&lt;p&gt;Galfrid atte grene: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SCA Shire box|name = Anglespur|color = black|metal = white | device = [[Image:Shire_of_Anglespur_Arms.png|200px]] | caption = [[Gules]], a [[bendlet]] wreathed [[palewise]] [[sable]] and [[ermine]] between a laurel wreath and a unicorn [[rampant]] to [[sinister]] [[Or]] |founded = Unknown| seneschal = Katy the Obscure of Ragnesfolke| area = Troy ([[New York]]) | kingdom = East}}&lt;br /&gt;
&lt;br /&gt;
The Shire of Anglespur has both a [[fighter practice]] and a [[dance practice]], both usually held on the [http://www.rpi.edu RPI] campus.&lt;br /&gt;
&lt;br /&gt;
The shire is part of the [[East Kingdom]] and encompasses the city of Troy, New York.&lt;br /&gt;
&lt;br /&gt;
[[Fighter practice]] is held during the university term regularly in the [http://www.muellercenter.rpi.edu/Armory.php Muller Center Armory basement], or directly outside when weather permits. Free parking is available on 15th street in front of the Armory. Practice takes place every Sunday (save building closings), beginning around 3:00-4:00 PM and continuing until 7:00 PM at the latest.&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
* [http://sca.union.rpi.edu/ Official Shire of Anglespur website]&lt;/div&gt;</summary>
		<author><name>Galfrid atte grene</name></author>
	</entry>
	<entry>
		<id>https://cunnan.lochac.sca.org/index.php?title=Shire_of_Anglespur&amp;diff=33074</id>
		<title>Shire of Anglespur</title>
		<link rel="alternate" type="text/html" href="https://cunnan.lochac.sca.org/index.php?title=Shire_of_Anglespur&amp;diff=33074"/>
		<updated>2007-06-18T15:51:19Z</updated>

		<summary type="html">&lt;p&gt;Galfrid atte grene: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SCA Shire box|name = Anglespur|color = black|metal = white | device = [[Image:Shire_of_Anglespur_Arms.png|200px]] | caption = [[Gules]], a [[bendlet]] wreathed [[palewise]] [[sable]] and [[ermine]] between a laurel wreath and a unicorn [[rampant]] to [[sinister]] [[Or]] |founded = Unknown| seneschal = Katy the Obscure of Ragnesfolke| area = Troy ([[New York]]) | kingdom = East}}&lt;br /&gt;
&lt;br /&gt;
The Shire of Anglespur has both a [[fighter practice]] and a [[dance practice]], both usually held on the [http://www.rpi.edu RPI] campus.&lt;br /&gt;
&lt;br /&gt;
The shire is part of the [[East Kingdom]] and encompasses the city of Troy, New York.&lt;br /&gt;
&lt;br /&gt;
[[Fighter practice]] is held during the university term regularly in the [http://www.muellercenter.rpi.edu/Armory.php Muller Center Armory basement], or directly outside when weather permits. Free parking is available on 15th street in front of the Armory.&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
* [http://sca.union.rpi.edu/ Official Shire of Anglespur website]&lt;/div&gt;</summary>
		<author><name>Galfrid atte grene</name></author>
	</entry>
</feed>